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GL
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libc
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Palette system overhaul and preset rewrite
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2024-05-21 17:09:59 -04:00 |
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PR
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Lighting engine improvements (#870)
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2025-06-29 17:46:35 +02:00 |
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stb
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behavior_commands.h
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Added a full new custom behavior system (#124)
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2022-06-02 12:19:54 -07:00 |
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behavior_data.h
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Basic Vertex Point Lighting Engine (#716)
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2025-03-27 16:36:02 -04:00 |
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behavior_table.h
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Basic Vertex Point Lighting Engine (#716)
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2025-03-27 16:36:02 -04:00 |
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command_macros_base.h
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config.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
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course_table.h
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Fix pause menus
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2023-11-21 17:14:25 -05:00 |
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dialog_ids.h
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display_lists.inl
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make extract_display_lists.py consistent across platforms
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2025-05-10 13:30:06 +10:00 |
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eu_translation.h
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Adds support for compiling other regions (#378)
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2023-05-03 00:54:25 -07:00 |
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geo_commands.h
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change misleading switch case field label (#781)
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2025-05-02 13:33:36 +02:00 |
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gfx_dimensions.h
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gfx_symbols.h
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type checking for dynos gfx symbol parsing (#849)
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2025-07-01 01:51:15 +02:00 |
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helper_macros.h
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level_commands.h
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Add some level commands to make porting HackerSM64 levels easier
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2025-04-14 19:25:05 -04:00 |
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level_misc_macros.h
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level_table.h
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luigi_sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
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macro_preset_names.h
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macro_presets.h
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macros.h
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More Optimizations (#792)
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2025-05-16 20:27:49 -04:00 |
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macros.inc
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make_const_nonconst.h
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mario_animation_ids.h
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Remove Waluigi anims
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2024-07-01 18:32:27 -04:00 |
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mario_geo_switch_case_ids.h
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model_ids.h
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add obj_get_model_id_extended, remember regular model ids
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2025-03-04 15:09:09 +10:00 |
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moving_texture_macros.h
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object_constants.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
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object_fields.h
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Lighting engine full documentation and more improvements
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2025-07-01 13:41:28 -04:00 |
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platform_info.h
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prevent_bss_reordering.h
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segment_symbols.h
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segments.h
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Added extended bounds
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2022-04-06 08:40:22 -07:00 |
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seq_ids.h
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seq_luigi.inc
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Fix cut off Luigi line
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2024-06-27 16:54:20 -04:00 |
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seq_macros.inc
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
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seq_toad.inc
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
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seq_wario.inc
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
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sm64.h
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djui player menu custom camera cutscene (#2)
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2024-03-28 18:53:46 -04:00 |
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sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
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special_preset_names.h
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special_presets.h
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surface_terrains.h
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Fix HOOK_ALLOW_HAZARD_SURFACE and expose SURFACE_IS_* macros (#865)
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2025-06-24 22:15:27 +02:00 |
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textures.h
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More DynOS custom level progress - BOB can now compile
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2022-04-03 03:30:47 -07:00 |
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tinfl.h
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toad_sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
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trig_tables.inc.c
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types.h
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Mod file system (#850)
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2025-07-01 01:53:47 +02:00 |
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ultra64.h
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wario_sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |