🍈 Most of my Garry's Mod Workshop addons, complete with their source code.
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LLB Baseball: Code organization & improvements
- Split entity code Lua files by realm (server, client, shared)
- Use $pp_colour_inv for color inversion
- Remove pp/texturize/invert.png as we now use $pp_colour_inv in its place
- Fixed an issue where hitting the ball perpendicular to an axis it's locked to would massively slow the ball down
- Fixed a bug where ball damage events may have accidentally been applied twice
- Use util.AddNetworkString in entity Lua file initialization instead of every time an instance of the entity is initialized
- Use better hook initialization and removal (ent identifier which uses IsValid check)
- Color invert now only applies to players within the entity's PVS instead of all players on the server
- Added some additional IsValid checks to prevent errors
- Add small screen shake effect whenever the ball collides with a wall
- Hitting the ball now 'locks' the player (freezes them & gives them temporary godmode) until the ball is unfrozen
2023-07-16 21:07:08 -07:00
addons LLB Baseball: Code organization & improvements 2023-07-16 21:07:08 -07:00
images Initialize Screenshot Editor addon 2023-01-01 11:58:19 -08:00
.gitignore Update .gitignore 2021-01-03 16:20:41 -08:00
LICENSE Initial commit 2021-01-03 15:49:53 -08:00
README.md Update README 2021-01-03 16:24:54 -08:00

gmod-addons

A collection of Garry's Mod addons I've made.

Contributing

If you would like to make improvements for the addons on this repo, feel free to fork & make a pull request. I'll have to review your PR before it can be merged and the addon updated.