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update readme links
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@ -9,14 +9,14 @@ The browser port supports touch controls, meaning it can be played on mobile dev
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### Marble Blast Gold: [Play](https://marbleblastgold.randomityguy.me/)
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### Marble Blast Platinum: [Play](https://marbleblast.randomityguy.me/)
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## Windows and Mac
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### Marble Blast Gold: [Download](https://github.com/RandomityGuy/MBHaxe/releases/tag/1.1.9)
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### Marble Blast Gold: [Download](https://github.com/RandomityGuy/MBHaxe/releases/tag/1.1.10)
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### Marble Blast Platinum: [Download](https://github.com/RandomityGuy/MBHaxe/releases/tag/1.5.3)
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## Mac Instructions - Important
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Put the .app file in either /Applications or ~/Applications in order to run it properly.
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You will also have to bypass Gatekeeper since the .app is not signed.
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## Android
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### Marble Blast Gold: [Download](https://github.com/RandomityGuy/MBHaxe/releases/download/1.1.9/MBHaxe-Gold.apk)
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### Marble Blast Platinum: [Download](https://github.com/RandomityGuy/MBHaxe/releases/download/1.5.2/MBHaxe-Platinum.apk)
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### Marble Blast Gold: [Download](https://github.com/RandomityGuy/MBHaxe/releases/download/1.1.10/MBHaxe-Gold.apk)
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### Marble Blast Platinum: [Download](https://github.com/RandomityGuy/MBHaxe/releases/download/1.5.3/MBHaxe-Platinum.apk)
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# Why Haxe?
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I chose Haxe because its a good language that can target other languages, meaning any Haxe code can be converted and used in Python, C++, Java very easily so that nobody has to take effort in porting the code to different languages, atleast thats what my mindset was when I started it, but unfortunately because of the 3d engine I used, it only compiles to C and Javascript. You will have to isolate the engine specific features yourself if you want to use this for other programming languages.
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