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https://github.com/RandomityGuy/MBHaxe.git
synced 2026-03-02 01:50:59 +00:00
fix the gc not being enabled..
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parent
fba95c34df
commit
c435282cb5
3 changed files with 10 additions and 9 deletions
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@ -4,7 +4,7 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.randomityguy.mbhaxe.mbu"
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android:installLocation="auto"
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android:versionCode="9"
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android:versionCode="10"
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android:versionName="2.2.3">
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<!-- Tell the system this app requires OpenGL ES 3.0. -->
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@ -1034,14 +1034,14 @@ class DifBuilder {
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var retrievefunc = shaderMaterialDict[exactName];
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shaderWorker.addTask(fwd -> {
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retrievefunc(shad -> {
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var zPass = material.mainPass.clone();
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zPass.removeShader(material.textureShader);
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var tx = zPass.getShader(h3d.shader.Texture);
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zPass.removeShader(tx);
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zPass.setColorMask(false, false, false, false);
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zPass.depthWrite = true;
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zPass.setPassName("zPass");
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material.addPass(zPass);
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// var zPass = material.mainPass.clone();
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// zPass.removeShader(material.textureShader);
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// var tx = zPass.getShader(h3d.shader.Texture);
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// zPass.removeShader(tx);
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// zPass.setColorMask(false, false, false, false);
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// zPass.depthWrite = true;
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// zPass.setPassName("zPass");
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// material.addPass(zPass);
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material.mainPass.depthTest = LessEqual;
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material.mainPass.removeShader(material.textureShader);
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@ -67,6 +67,7 @@ class Http {
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}
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hl.Gc.enable(false);
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http.request(req.post);
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hl.Gc.enable(true);
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}
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}
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#end
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