don't rewind if finished

This commit is contained in:
RandomityGuy 2023-06-04 20:48:31 +05:30
parent 8b58181f30
commit fdfc67ff8d

View file

@ -995,7 +995,8 @@ class MarbleWorld extends Scheduler {
|| MarbleGame.instance.touchInput.rewindButton.pressed
|| Gamepad.isDown(Settings.gamepadSettings.rewind))
&& Settings.optionsSettings.rewindEnabled
&& !this.isWatching) {
&& !this.isWatching
&& this.finishTime == null) {
this.rewinding = true;
} else {
if ((Key.isReleased(Settings.controlsSettings.rewind)