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don't rewind if finished
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1 changed files with 2 additions and 1 deletions
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@ -995,7 +995,8 @@ class MarbleWorld extends Scheduler {
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|| MarbleGame.instance.touchInput.rewindButton.pressed
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|| Gamepad.isDown(Settings.gamepadSettings.rewind))
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&& Settings.optionsSettings.rewindEnabled
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&& !this.isWatching) {
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&& !this.isWatching
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&& this.finishTime == null) {
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this.rewinding = true;
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} else {
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if ((Key.isReleased(Settings.controlsSettings.rewind)
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