RandomityGuy
|
da12b521db
|
marble reflection things and platform icons
|
2024-07-03 21:45:24 +05:30 |
|
RandomityGuy
|
36bc46d7b9
|
attempt implement the restarts and add shader/mega helicopter
|
2024-06-22 01:30:53 +05:30 |
|
RandomityGuy
|
2e9917d9f1
|
implement hunt basicss
|
2024-06-16 00:54:17 +05:30 |
|
RandomityGuy
|
81e4c98cca
|
separate out marble logic and apply optimizations from mbu branch, prepare for netcode
|
2024-06-14 14:53:58 +05:30 |
|
RandomityGuy
|
93d86bbd6a
|
tsstatic envmaps
|
2023-02-15 21:21:32 +05:30 |
|
RandomityGuy
|
770eac480a
|
better MBU shaders
|
2022-12-30 14:24:21 +05:30 |
|
RandomityGuy
|
d0dcb5f6c9
|
update mbu shaders
|
2022-12-30 10:03:08 +05:30 |
|
RandomityGuy
|
215167a863
|
fix tornado
|
2022-12-24 19:44:29 +05:30 |
|
RandomityGuy
|
8984e3a496
|
match lighting to more original
|
2022-12-21 23:19:29 +05:30 |
|
RandomityGuy
|
8e19719060
|
make marble shaders better match original, attempt fix internal edge collisions
|
2022-12-12 22:52:36 +05:30 |
|
RandomityGuy
|
ef392a17b1
|
make shaders more closer to orig mbu
|
2022-12-11 22:24:00 +05:30 |
|
RandomityGuy
|
19ca4fef2d
|
fix some bugs
|
2022-12-10 21:20:38 +05:30 |
|
RandomityGuy
|
30381deb19
|
mbu marbles and its shaders
|
2022-12-10 00:16:56 +05:30 |
|
RandomityGuy
|
0fc64d9b70
|
mbu marbles, fix cubemap rendering, fix js
|
2022-12-09 20:38:35 +05:30 |
|
RandomityGuy
|
49b22ef2ad
|
real MBU materials
|
2022-12-09 18:37:41 +05:30 |
|
RandomityGuy
|
2c94aa864e
|
mbu-real-tex
|
2022-12-09 18:37:34 +05:30 |
|
RandomityGuy
|
7f0a51e9e8
|
fix specular and use mbu values
|
2022-12-08 19:47:26 +05:30 |
|
RandomityGuy
|
5c702d39e6
|
mbu materials finally
|
2022-12-08 19:03:16 +05:30 |
|
RandomityGuy
|
1018208d5c
|
impl blast
|
2022-12-06 22:31:24 +05:30 |
|
RandomityGuy
|
ba5f06a40d
|
fix magnet sound persist, use BVH for interior CD (cleaner, similar perf), cull instances not in frustum, overall FPS improvements
|
2022-12-04 14:41:04 +05:30 |
|
RandomityGuy
|
0c1e121a8b
|
cleanup and bugfixes
|
2022-11-26 01:08:21 +05:30 |
|
RandomityGuy
|
af67c9eac0
|
make work even better in js
|
2022-11-25 18:05:13 +05:30 |
|
RandomityGuy
|
e2eafd3824
|
finish endgamedlg
|
2022-11-19 12:11:55 +05:30 |
|
RandomityGuy
|
35b353f535
|
marble reflections for future
|
2022-11-16 23:41:50 +05:30 |
|
RandomityGuy
|
b2cd2d63a3
|
fix tornado rendering finally
|
2022-08-14 21:48:04 +05:30 |
|
RandomityGuy
|
112aceb02c
|
fix some graphical bugs
|
2022-07-28 12:57:07 +05:30 |
|
RandomityGuy
|
9f777dd741
|
make compatible with latest heaps repo
|
2022-02-12 19:50:52 +05:30 |
|
RandomityGuy
|
8b1615ccae
|
mbg lighting
|
2021-06-23 17:51:25 +05:30 |
|
RandomityGuy
|
e5d1083ca1
|
Fix bugs
|
2021-06-22 16:40:26 +05:30 |
|
RandomityGuy
|
ea114423a9
|
skybox shader for real now
|
2021-06-19 19:55:24 +05:30 |
|
RandomityGuy
|
48132d8ea3
|
Dump DtsTexture, fix the blending bugs and shit, fix triggers
|
2021-06-14 21:42:39 +05:30 |
|
RandomityGuy
|
f88433ea26
|
Add particlesystem stuff
|
2021-06-08 23:27:35 +05:30 |
|
RandomityGuy
|
46fb24d913
|
Fix SA transparency shit
|
2021-06-07 16:56:33 +05:30 |
|
RandomityGuy
|
cb12352f4f
|
Implement transparency fading stuff for dts
|
2021-06-06 23:42:40 +05:30 |
|