MBHaxe/data/missions_mbp/beginner/LearnTheRandomForce.mis
2022-11-21 00:08:13 +05:30

117 lines
4 KiB
Text

// UT Tip: You don't have to go through the random force. Well, almost.
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
desc = "You never know what might happen when you hit the Random Force!";
name = "Learn the Random Force";
level = "14";
startHelpText = "Jump on the islands if you feel you cannot battle the force!";
artist = "Matan";
type = "beginner";
music = "Rising Temper.ogg";
goldTime = "8750";
UltimateTime = "6000";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
fogVolume2 = "-1 1.07208e-014 8.756e-014";
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
materialList = "~/data/skies/Beginner/Beginner_Sky.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
};
new Sun() {
direction = "0.638261 0.459006 -0.61801";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
};
new StaticShape(StartPoint) {
position = "0 -9.5 -1.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new InteriorInstance() {
position = "-2 -2 -2";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_MBP/LearnRandomForce.dif";
showTerrainInside = "0";
};
new Trigger() {
position = "-3.92854 23.2834 -1.8";
rotation = "1 0 0 0";
scale = "8 8.2 3.7";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Watch out! There\'re 8 chevrons in the game, but only 3 are the representatives of the \'Random Force\'.";
};
new Trigger() {
position = "-27.9777 23.2705 -1.8";
rotation = "1 0 0 0";
scale = "8.2 8.2 3.7";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "The three chevrons in this level, which make up the floors, are the true forces. Be on the lookout.";
};
new Trigger() {
position = "-31.4 46.6 -5";
rotation = "1 0 0 0";
scale = "40 62 15";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new StaticShape() {
position = "-24.261 42.3649 4.345";
rotation = "0 0 -1 20";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new StaticShape(EndPoint) {
position = "-24.9 42 -1.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new Item() {
position = "4.2 23.175 -1.8";
rotation = "1 0 0 0";
scale = "0.1 0.1 0.125";
dataBlock = "EasterEgg";
collideable = "0";
static = "1";
rotate = "1";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Rising Temper.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---