mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
117 lines
4 KiB
Text
117 lines
4 KiB
Text
// UT Tip: You don't have to go through the random force. Well, almost.
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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new ScriptObject(MissionInfo) {
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desc = "You never know what might happen when you hit the Random Force!";
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name = "Learn the Random Force";
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level = "14";
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startHelpText = "Jump on the islands if you feel you cannot battle the force!";
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artist = "Matan";
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type = "beginner";
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music = "Rising Temper.ogg";
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goldTime = "8750";
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UltimateTime = "6000";
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};
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new MissionArea(MissionArea) {
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area = "-360 -648 720 1296";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "336 136 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0";
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cloudHeightPer[1] = "0";
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cloudHeightPer[2] = "0";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "500";
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useSkyTextures = "1";
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renderBottomTexture = "1";
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SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
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fogDistance = "300";
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fogColor = "0.600000 0.600000 0.600000 1.000000";
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fogVolume1 = "-1 7.45949e-031 1.3684e-038";
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fogVolume2 = "-1 1.07208e-014 8.756e-014";
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fogVolume3 = "-1 5.1012e-010 2.05098e-008";
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materialList = "~/data/skies/Beginner/Beginner_Sky.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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noRenderBans = "1";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
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};
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new Sun() {
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direction = "0.638261 0.459006 -0.61801";
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color = "1.400000 1.200000 0.400000 1.000000";
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ambient = "0.300000 0.300000 0.400000 1.000000";
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};
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new StaticShape(StartPoint) {
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position = "0 -9.5 -1.75";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "StartPad";
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};
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new InteriorInstance() {
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position = "-2 -2 -2";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "~/data/interiors_MBP/LearnRandomForce.dif";
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showTerrainInside = "0";
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};
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new Trigger() {
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position = "-3.92854 23.2834 -1.8";
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rotation = "1 0 0 0";
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scale = "8 8.2 3.7";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "Watch out! There\'re 8 chevrons in the game, but only 3 are the representatives of the \'Random Force\'.";
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};
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new Trigger() {
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position = "-27.9777 23.2705 -1.8";
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rotation = "1 0 0 0";
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scale = "8.2 8.2 3.7";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "The three chevrons in this level, which make up the floors, are the true forces. Be on the lookout.";
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};
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new Trigger() {
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position = "-31.4 46.6 -5";
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rotation = "1 0 0 0";
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scale = "40 62 15";
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dataBlock = "InBoundsTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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};
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new StaticShape() {
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position = "-24.261 42.3649 4.345";
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rotation = "0 0 -1 20";
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scale = "1 1 1";
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dataBlock = "SignFinish";
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};
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new StaticShape(EndPoint) {
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position = "-24.9 42 -1.75";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EndPad";
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};
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new Item() {
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position = "4.2 23.175 -1.8";
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rotation = "1 0 0 0";
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scale = "0.1 0.1 0.125";
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dataBlock = "EasterEgg";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new AudioProfile(MusicProfile) {
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fileName = "~/data/sound/Rising Temper.ogg";
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description = "AudioMusic";
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preload = "0";
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};
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};
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//--- OBJECT WRITE END ---
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