MBHaxe/data/missions/intermediate/gauntlet.mis
2021-06-28 22:38:36 +05:30

400 lines
11 KiB
Text

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
type = "Intermediate";
time = "60000";
name = "Gauntlet";
level = "16";
desc = "Can you make it up the tower on time?";
startHelpText = "Race to the finish!";
artist = "Alex Swanson";
goldTime = "35000";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 -1 5.3766e+008";
fogVolume2 = "-1 -1 939076";
fogVolume3 = "-1 -1 0.000699252";
materialList = "~/data/skies/sky_day.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -1.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -1.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -1.000000";
};
new Sun() {
direction = "-0.577735 -0.302742 -0.758004";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/intermediate/gauntlet.dif";
showTerrainInside = "0";
};
new StaticShape(StartPoint) {
position = "-98 34 0";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "StartPad";
};
new StaticShape(EndPoint) {
position = "86 -62 41.9875";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
dataBlock = "EndPad";
fixedscale = "1";
};
new Item() {
position = "78 -62 12.1999";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "86 -62 20.2055";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
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rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "70 -62 36.2018";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-104 34 0.196215";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperSpeedItem";
collideable = "0";
static = "1";
rotate = "1";
};
new SimGroup(MustChange_g) {
new Path() {
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msToNext = "0";
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};
new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/gauntlet.dif";
interiorIndex = "0";
basePosition = "0 0 0";
baseRotation = "1 0 0 0";
baseScale = "1 1 1";
initialTargetPosition = "-1";
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};
new SimGroup(MustChange_g) {
new Path() {
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/gauntlet.dif";
interiorIndex = "1";
basePosition = "0 0 0";
baseRotation = "1 0 0 0";
baseScale = "1 1 1";
initialTargetPosition = "-2";
initialPosition = "2000";
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};
new SimGroup(MustChange_g) {
new Path() {
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};
new Marker() {
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rotation = "1 0 0 0";
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msToNext = "2000";
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new Marker() {
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};
new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/gauntlet.dif";
interiorIndex = "2";
basePosition = "0 0 0";
baseRotation = "1 0 0 0";
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initialTargetPosition = "-1";
initialPosition = "1000";
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new SimGroup(MustChange_g) {
new Path() {
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new PathedInterior(MustChange) {
position = "0 0 0";
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dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/gauntlet.dif";
interiorIndex = "3";
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new SimGroup(MustChange_g) {
new Path() {
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
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dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/gauntlet.dif";
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new SimGroup(MustChange_g) {
new Path() {
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rotation = "1 0 0 0";
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new Marker() {
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rotation = "1 0 0 0";
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/gauntlet.dif";
interiorIndex = "5";
basePosition = "0 0 0";
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initialPosition = "1000";
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};
new Trigger(Bounds) {
position = "-109.5 124 -6.31252";
rotation = "1 0 0 0";
scale = "220.5 247 130.313";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new ScriptObject() {
gemCount = "0";
time = "0";
bonusTime = "0";
pad = "1534";
penaltyTime = "0";
powerUp = "0";
};
new StaticShape() {
position = "86.0568 -61.5074 49.9071";
rotation = "0 0 -1 42.3989";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Beach Party.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---