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collision
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fix mps
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2024-06-24 01:11:00 +05:30 |
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dif
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make marble shaders better match original, attempt fix internal edge collisions
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2022-12-12 22:52:36 +05:30 |
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dts
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make DA HOUSE work mostly
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2023-02-13 00:47:05 +05:30 |
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fs
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add blast button for touch controls
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2022-12-11 14:51:48 +05:30 |
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gui
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fix various ui bugs
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2024-07-02 01:55:26 +05:30 |
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mis
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camera overview thing + rsg multiplayer (no sounds currently)
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2024-06-21 00:16:01 +05:30 |
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modes
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some js and minor fixes
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2024-06-28 00:51:53 +05:30 |
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net
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make server list little better and add passworded joins
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2024-07-01 00:59:05 +05:30 |
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octree
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slightly faster raycasts
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2024-06-19 12:17:11 +05:30 |
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rewind
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fix mps
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2024-06-24 01:11:00 +05:30 |
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shaders
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attempt implement the restarts and add shader/mega helicopter
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2024-06-22 01:30:53 +05:30 |
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shapes
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fix sky z fighting
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2024-06-29 12:29:51 +05:30 |
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touch
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server side only quick respawn
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2024-06-26 20:27:58 +05:30 |
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triggers
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teleporter networking
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2024-06-27 00:11:40 +05:30 |
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Analytics.hx
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fix bugs
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2023-10-02 12:21:17 +05:30 |
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AudioManager.hx
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console start
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2022-12-26 19:18:50 +05:30 |
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CameraController.hx
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some js and minor fixes
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2024-06-28 00:51:53 +05:30 |
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Console.hx
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network the MPs finally, this removes traplaunches though
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2024-06-24 13:47:55 +05:30 |
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Debug.hx
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optimize heap
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2023-10-02 13:56:59 +05:30 |
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DifBuilder.hx
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fix > 65k verts
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2024-07-01 19:39:32 +05:30 |
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DtsObject.hx
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multimaterial optimization
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2024-06-28 13:45:27 +05:30 |
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DynamicPolygon.hx
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make compatible with latest heaps repo
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2022-02-12 19:50:52 +05:30 |
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ForceObject.hx
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GameObject.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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Gamepad.hx
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server side only quick respawn
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2024-06-26 20:27:58 +05:30 |
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Http.hx
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attempt some fix?
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2023-12-03 20:04:28 +05:30 |
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InstanceManager.hx
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fix this
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2024-06-29 00:06:58 +05:30 |
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InteriorObject.hx
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finally ios support (web)
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2024-06-24 21:58:23 +05:30 |
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JSPlatform.hx
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finally ios support (web)
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2024-06-24 21:58:23 +05:30 |
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Macros.hx
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updated marbleland support
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2023-09-29 22:57:51 +05:30 |
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Main.hx
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fix again
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2024-06-25 00:18:43 +05:30 |
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Marble.hx
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start chat
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2024-06-28 13:45:35 +05:30 |
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MarbleGame.hx
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start chat
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2024-06-28 13:45:35 +05:30 |
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Marbleland.hx
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mp rework bit
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2024-06-23 23:24:06 +05:30 |
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MarbleWorld.hx
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fix various ui bugs
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2024-07-02 01:55:26 +05:30 |
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Mission.hx
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fix various ui bugs
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2024-07-02 01:55:26 +05:30 |
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MissionList.hx
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get more powerups networked
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2024-06-17 00:58:57 +05:30 |
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ParticlesMesh.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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ParticleSystem.hx
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slightly better explodables
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2024-06-26 12:44:49 +05:30 |
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PathedInterior.hx
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network the MPs finally, this removes traplaunches though
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2024-06-24 13:47:55 +05:30 |
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PathedInteriorMarker.hx
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Polygon.hx
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fix > 65k verts
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2024-07-01 19:39:32 +05:30 |
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ProfilerUI.hx
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network the MPs finally, this removes traplaunches though
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2024-06-24 13:47:55 +05:30 |
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Radar.hx
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fix various ui bugs
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2024-07-02 01:55:26 +05:30 |
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RandomLCG.hx
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implement hunt basicss
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2024-06-16 00:54:17 +05:30 |
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Renderer.hx
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fix sky z fighting
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2024-06-29 12:29:51 +05:30 |
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Replay.hx
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fix initialState bugs in replay
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2023-05-24 19:05:01 +05:30 |
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Resource.hx
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more console support
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2022-12-26 22:17:55 +05:30 |
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ResourceLoader.hx
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some js and minor fixes
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2024-06-28 00:51:53 +05:30 |
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ResourceLoaderWorker.hx
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fix parallel
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2022-11-01 12:44:45 +05:30 |
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Settings.hx
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fix again
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2024-06-25 00:18:43 +05:30 |
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Sky.hx
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fix sky z fighting
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2024-06-29 12:29:51 +05:30 |
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TimeState.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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Util.hx
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make nukes network successfully
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2024-06-26 01:43:22 +05:30 |