MBHaxe/src
2022-12-14 15:05:52 +05:30
..
collision fix so much internal edges using new logic 2022-12-14 15:05:52 +05:30
dif make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
dts mbu marbles, fix cubemap rendering, fix js 2022-12-09 20:38:35 +05:30
fs add blast button for touch controls 2022-12-11 14:51:48 +05:30
gui make shaders more closer to orig mbu 2022-12-11 22:24:00 +05:30
mis par time alarm 2022-11-20 12:48:19 +05:30
octree speed up a little and fix camera bug 2022-08-15 22:27:33 +05:30
shaders make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
shapes fix CCD and internal edges again this time by using mb methods, and other small lag fixes 2022-12-13 23:40:18 +05:30
touch add blast button for touch controls 2022-12-11 14:51:48 +05:30
triggers fix some bugs 2022-12-10 21:20:38 +05:30
AudioManager.hx working jukebox 2022-11-25 22:25:13 +05:30
CameraController.hx some more bugfixes and speedups 2022-11-12 19:46:54 +05:30
DifBuilder.hx make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
DtsObject.hx fix CCD and internal edges again this time by using mb methods, and other small lag fixes 2022-12-13 23:40:18 +05:30
DynamicPolygon.hx make compatible with latest heaps repo 2022-02-12 19:50:52 +05:30
ForceObject.hx bugfixes and nuke pbr 2021-06-23 17:49:13 +05:30
GameObject.hx fix CCD and internal edges again this time by using mb methods, and other small lag fixes 2022-12-13 23:40:18 +05:30
InstanceManager.hx fix some bugs 2022-12-10 21:20:38 +05:30
InteriorObject.hx finally async resource loading 2022-10-31 23:13:10 +05:30
JSPlatform.hx start working on touch, for web 2022-08-03 19:51:50 +05:30
Macros.hx partial checkpoint and some macro refactoring 2022-11-16 00:42:49 +05:30
Main.hx async shape resource loading 2022-11-29 23:11:35 +05:30
Marble.hx fix so much internal edges using new logic 2022-12-14 15:05:52 +05:30
MarbleGame.hx touch ui bugfixes and improves 2022-11-25 23:44:14 +05:30
MarbleWorld.hx fix CCD and internal edges again this time by using mb methods, and other small lag fixes 2022-12-13 23:40:18 +05:30
Mission.hx replay support 2022-11-27 23:42:58 +05:30
MissionList.hx add mbu models 2022-12-05 14:35:57 +05:30
ParticleSystem.hx impl blast 2022-12-06 22:31:24 +05:30
PathedInterior.hx fix pathedinterior bug 2022-11-13 14:37:48 +05:30
PathedInteriorMarker.hx pathedinterior stuff 2021-05-29 21:40:19 +05:30
ProfilerUI.hx fps meter 2022-11-20 12:22:51 +05:30
Replay.hx remove unused dependencies, and fix replay saving bug after quick respawn 2022-12-06 18:13:05 +05:30
Resource.hx ccd test 2021-10-17 00:36:36 +05:30
ResourceLoader.hx mbu marbles, fix cubemap rendering, fix js 2022-12-09 20:38:35 +05:30
ResourceLoaderWorker.hx fix parallel 2022-11-01 12:44:45 +05:30
Settings.hx add blast button for touch controls 2022-12-11 14:51:48 +05:30
Sky.hx fix some bugs 2022-12-10 21:20:38 +05:30
TimeState.hx Change to use TimeStates everywhere 2021-06-11 15:57:07 +05:30
Util.hx replay support 2022-11-27 23:42:58 +05:30