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collision
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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dif
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make marble shaders better match original, attempt fix internal edge collisions
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2022-12-12 22:52:36 +05:30 |
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dts
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make DA HOUSE work mostly
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2023-02-13 00:47:05 +05:30 |
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fs
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android attempt fixes
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2023-03-08 00:19:25 +05:30 |
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gui
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default to date
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2024-07-12 19:21:58 +05:30 |
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mis
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redo dif building and handle custom stuff
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2023-05-29 21:32:51 +05:30 |
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octree
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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rewind
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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shaders
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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shapes
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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touch
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better touch controls camera
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2023-07-25 22:34:48 +05:30 |
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triggers
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Analytics.hx
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fix bugs
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2023-10-08 14:39:58 +05:30 |
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AudioManager.hx
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console start
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2022-12-26 19:18:50 +05:30 |
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CameraController.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Console.hx
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add rewind timescale to console
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2023-05-29 21:31:34 +05:30 |
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Debug.hx
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optimize heap
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2023-10-08 14:40:02 +05:30 |
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DifBuilder.hx
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fix textures not loading in certain cases
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2024-07-12 19:22:07 +05:30 |
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DtsObject.hx
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reduce more memory
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2023-10-08 14:40:05 +05:30 |
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DynamicPolygon.hx
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make compatible with latest heaps repo
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2022-02-12 19:50:52 +05:30 |
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ForceObject.hx
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bugfixes and nuke pbr
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2021-06-23 17:49:13 +05:30 |
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GameObject.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Gamepad.hx
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android fixes
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2023-03-08 21:48:12 +05:30 |
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Http.hx
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non-user identifying analytics
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2023-10-08 14:39:55 +05:30 |
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InstanceManager.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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InteriorObject.hx
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finally async resource loading
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2022-10-31 23:13:10 +05:30 |
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JSPlatform.hx
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start working on touch, for web
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2022-08-03 19:51:50 +05:30 |
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Macros.hx
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updated marbleland support
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2023-10-08 14:36:03 +05:30 |
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Main.hx
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rewind support for everything else
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2023-05-29 12:54:50 +05:30 |
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Marble.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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MarbleGame.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Marbleland.hx
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implement sorting for customs
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2023-10-08 14:40:19 +05:30 |
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MarbleWorld.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Mission.hx
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implement sorting for customs
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2023-10-08 14:40:19 +05:30 |
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MissionList.hx
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redo dif building and handle custom stuff
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2023-05-29 21:32:51 +05:30 |
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ParticlesMesh.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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ParticleSystem.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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PathedInterior.hx
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fix the MP bug that was reported
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2024-07-12 19:22:01 +05:30 |
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PathedInteriorMarker.hx
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pathedinterior stuff
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2021-05-29 21:40:19 +05:30 |
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Polygon.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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ProfilerUI.hx
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fps meter
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2022-11-20 12:22:51 +05:30 |
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Replay.hx
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fix initialState bugs in replay
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2023-05-29 21:32:43 +05:30 |
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Resource.hx
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more console support
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2022-12-26 22:17:55 +05:30 |
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ResourceLoader.hx
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dds support + better marbleland
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2023-10-08 14:40:17 +05:30 |
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ResourceLoaderWorker.hx
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android fixes part 1
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2023-03-08 00:19:48 +05:30 |
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Settings.hx
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jni stuff
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2023-10-08 23:22:11 +05:30 |
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Sky.hx
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fix few js bugs
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2023-02-15 22:45:48 +05:30 |
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TimeState.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Util.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |