MBHaxe/src
2025-06-23 23:21:11 -04:00
..
collision replay submitting, rewind pic, change endpoint 2025-01-18 00:41:38 +05:30
dif
dts
fs preserve leaderboards view state on exit 2025-06-17 22:12:30 +05:30
gui UWP: Hookup keyboard to text inputs 2025-06-23 23:21:11 -04:00
mesh Revert "optimize materials" 2024-11-05 22:27:18 +05:30
mis add support for marble attribute changing 2025-02-07 23:00:49 +05:30
modes fix that one restart bug on hunt 2025-03-21 19:00:30 +05:30
net allow emulation of modded controller 2025-03-23 17:59:11 +05:30
octree perf improv 2024-06-08 14:46:15 +05:30
rewind get OOBs working sorta without sound 2024-02-25 14:19:11 +05:30
shaders attempt fix marble smooth and fix few dif bugs, add more materials for customs 2024-06-02 12:18:47 +05:30
shapes fix trapdoor timeout being invalid 2024-06-30 00:01:06 +05:30
touch ew 2024-06-30 11:34:04 +05:30
triggers fix trigger vertical limit 2024-06-08 23:50:12 +05:30
Analytics.hx update this 2023-10-02 23:15:14 +05:30
AudioManager.hx
CameraController.hx make camera curve better 2025-04-13 22:58:09 +05:30
Console.hx add profiler modes and improve alloc in raycasts 2024-05-09 23:21:46 +05:30
Debug.hx make these inline 2025-02-07 22:43:10 +05:30
DifBuilder.hx fix this weird replay timer bug and also fix friction_high 2025-04-18 14:00:59 +05:30
DtsObject.hx fix trapdoor collision 2025-03-18 18:51:34 +05:30
DynamicPolygon.hx begin netcode 2024-01-24 22:37:05 +05:30
ForceObject.hx
GameObject.hx refactor a lot to get powerups sorta working 2024-01-26 21:57:36 +05:30
Gamepad.hx
Http.hx leaderboards initial impl 2024-11-20 23:46:22 +05:30
InstanceManager.hx Revert "optimize materials" 2024-11-05 22:27:18 +05:30
InteriorObject.hx finally ios support (web) 2024-06-24 21:21:30 +05:30
JSPlatform.hx finally ios support (web) 2024-06-24 21:21:30 +05:30
Leaderboards.hx global player leaderboards and update the rating curves locally 2025-06-21 19:43:07 +05:30
LRUCache.hx
Macros.hx fix some bugs and clean up stuff 2023-06-28 19:58:52 +05:30
Main.hx UWP: Use MarbleGame.instance.scene2d 2025-06-23 23:05:43 -04:00
Marble.hx fix these crashes 2025-06-17 18:30:24 +05:30
MarbleGame.hx version inc 2025-03-21 20:32:44 +05:30
Marbleland.hx
MarbleWorld.hx attempt replay fixes 2025-03-21 19:13:27 +05:30
MeshBatch.hx shader optim 2024-02-02 14:33:41 +05:30
Mission.hx add support for marble attribute changing 2025-02-07 23:00:49 +05:30
MissionList.hx add support for customs in MP 2024-06-02 22:27:26 +05:30
MPCustoms.hx better fast load and sort customs by alphabetical 2024-06-10 19:35:26 +05:30
ParticlesMesh.hx even more fps boost from fixing particles rendering 2024-06-07 19:42:43 +05:30
ParticleSystem.hx even more fps boost from fixing particles rendering 2024-06-07 19:42:43 +05:30
PathedInterior.hx fix pathedinterior timings 2023-07-23 19:23:43 +05:30
PathedInteriorMarker.hx
PreviewWorld.hx actual stencil shadows to match mbu 2024-05-30 01:21:55 +05:30
ProfilerUI.hx oops 2024-05-25 22:34:18 +05:30
Radar.hx fix radar 2024-05-28 20:54:50 +05:30
RandomLCG.hx deterministic gem hunt spawn 2023-07-19 01:59:41 +05:30
Renderer.hx reduce rollback threshold and disable zPass to fix ice 2024-06-06 20:54:25 +05:30
Replay.hx fix this weird replay timer bug and also fix friction_high 2025-04-18 14:00:59 +05:30
Resource.hx
ResourceLoader.hx add support for customs in MP 2024-06-02 22:27:26 +05:30
ResourceLoaderWorker.hx speed load 2023-07-08 21:54:05 +05:30
Settings.hx UWP: Use MarbleGame.instance.scene2d 2025-06-23 23:05:43 -04:00
Sky.hx sky fixes 2023-07-02 14:35:47 +05:30
TimeState.hx get blasting and server side powerup images working 2024-02-03 01:06:40 +05:30
Util.hx fix ipad 2024-06-29 19:17:44 +05:30