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collision
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replay submitting, rewind pic, change endpoint
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2025-01-18 00:41:38 +05:30 |
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dif
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dts
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fs
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preserve leaderboards view state on exit
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2025-06-17 22:12:30 +05:30 |
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gui
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UWP: Hookup keyboard to text inputs
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2025-06-23 23:21:11 -04:00 |
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mesh
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Revert "optimize materials"
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2024-11-05 22:27:18 +05:30 |
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mis
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add support for marble attribute changing
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2025-02-07 23:00:49 +05:30 |
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modes
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fix that one restart bug on hunt
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2025-03-21 19:00:30 +05:30 |
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net
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allow emulation of modded controller
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2025-03-23 17:59:11 +05:30 |
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octree
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perf improv
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2024-06-08 14:46:15 +05:30 |
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rewind
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get OOBs working sorta without sound
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2024-02-25 14:19:11 +05:30 |
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shaders
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attempt fix marble smooth and fix few dif bugs, add more materials for customs
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2024-06-02 12:18:47 +05:30 |
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shapes
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fix trapdoor timeout being invalid
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2024-06-30 00:01:06 +05:30 |
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touch
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ew
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2024-06-30 11:34:04 +05:30 |
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triggers
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fix trigger vertical limit
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2024-06-08 23:50:12 +05:30 |
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Analytics.hx
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update this
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2023-10-02 23:15:14 +05:30 |
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AudioManager.hx
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CameraController.hx
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make camera curve better
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2025-04-13 22:58:09 +05:30 |
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Console.hx
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add profiler modes and improve alloc in raycasts
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2024-05-09 23:21:46 +05:30 |
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Debug.hx
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make these inline
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2025-02-07 22:43:10 +05:30 |
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DifBuilder.hx
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fix this weird replay timer bug and also fix friction_high
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2025-04-18 14:00:59 +05:30 |
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DtsObject.hx
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fix trapdoor collision
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2025-03-18 18:51:34 +05:30 |
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DynamicPolygon.hx
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begin netcode
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2024-01-24 22:37:05 +05:30 |
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ForceObject.hx
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GameObject.hx
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refactor a lot to get powerups sorta working
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2024-01-26 21:57:36 +05:30 |
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Gamepad.hx
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Http.hx
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leaderboards initial impl
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2024-11-20 23:46:22 +05:30 |
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InstanceManager.hx
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Revert "optimize materials"
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2024-11-05 22:27:18 +05:30 |
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InteriorObject.hx
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finally ios support (web)
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2024-06-24 21:21:30 +05:30 |
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JSPlatform.hx
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finally ios support (web)
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2024-06-24 21:21:30 +05:30 |
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Leaderboards.hx
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global player leaderboards and update the rating curves locally
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2025-06-21 19:43:07 +05:30 |
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LRUCache.hx
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Macros.hx
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fix some bugs and clean up stuff
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2023-06-28 19:58:52 +05:30 |
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Main.hx
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UWP: Use MarbleGame.instance.scene2d
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2025-06-23 23:05:43 -04:00 |
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Marble.hx
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fix these crashes
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2025-06-17 18:30:24 +05:30 |
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MarbleGame.hx
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version inc
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2025-03-21 20:32:44 +05:30 |
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Marbleland.hx
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MarbleWorld.hx
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attempt replay fixes
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2025-03-21 19:13:27 +05:30 |
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MeshBatch.hx
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shader optim
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2024-02-02 14:33:41 +05:30 |
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Mission.hx
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add support for marble attribute changing
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2025-02-07 23:00:49 +05:30 |
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MissionList.hx
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add support for customs in MP
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2024-06-02 22:27:26 +05:30 |
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MPCustoms.hx
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better fast load and sort customs by alphabetical
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2024-06-10 19:35:26 +05:30 |
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ParticlesMesh.hx
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even more fps boost from fixing particles rendering
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2024-06-07 19:42:43 +05:30 |
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ParticleSystem.hx
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even more fps boost from fixing particles rendering
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2024-06-07 19:42:43 +05:30 |
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PathedInterior.hx
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fix pathedinterior timings
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2023-07-23 19:23:43 +05:30 |
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PathedInteriorMarker.hx
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PreviewWorld.hx
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actual stencil shadows to match mbu
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2024-05-30 01:21:55 +05:30 |
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ProfilerUI.hx
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oops
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2024-05-25 22:34:18 +05:30 |
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Radar.hx
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fix radar
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2024-05-28 20:54:50 +05:30 |
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RandomLCG.hx
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deterministic gem hunt spawn
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2023-07-19 01:59:41 +05:30 |
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Renderer.hx
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reduce rollback threshold and disable zPass to fix ice
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2024-06-06 20:54:25 +05:30 |
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Replay.hx
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fix this weird replay timer bug and also fix friction_high
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2025-04-18 14:00:59 +05:30 |
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Resource.hx
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ResourceLoader.hx
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add support for customs in MP
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2024-06-02 22:27:26 +05:30 |
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ResourceLoaderWorker.hx
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speed load
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2023-07-08 21:54:05 +05:30 |
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Settings.hx
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UWP: Use MarbleGame.instance.scene2d
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2025-06-23 23:05:43 -04:00 |
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Sky.hx
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sky fixes
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2023-07-02 14:35:47 +05:30 |
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TimeState.hx
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get blasting and server side powerup images working
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2024-02-03 01:06:40 +05:30 |
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Util.hx
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fix ipad
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2024-06-29 19:17:44 +05:30 |