MBHaxe/data/missions_mbp/advanced/GapAimer.mis
2022-11-21 00:08:13 +05:30

115 lines
3.5 KiB
Text

// UT Tip: Go diagonally and make a special start to skillshot this UT.
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
startHelpText = "One-Way Skillshot!";
name = "Gap Aimer";
desc = "Use the Helicopter to help you aim to the goal!";
artist = "Matan";
type = "Advanced";
level = "3";
music = "Pianoforte.ogg";
goldTime = "12000";
UltimateTime = "10000";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0005";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.900000 0.900000 0.900000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "~/data/skies/Advanced/Advanced_Sky.dml";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000";
locked = "true";
};
new Sun() {
direction = "0.544508 0.439467 -0.714409";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
locked = "true";
scale = "1 1 1";
position = "0 0 0";
rotation = "1 0 0 0";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_MBP/GapAimer.dif";
showTerrainInside = "0";
};
new Item() {
position = "-4 400 1.75";
rotation = "1 0 0 0";
scale = "1 1 1.25";
dataBlock = "EasterEgg";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-4 40 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "HelicopterItem";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape(StartPoint) {
position = "-4 3 0.25";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new StaticShape(EndPoint) {
position = "-4 411 -4";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new StaticShape() {
position = "-4 398.25 6";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new Trigger(Bounds) {
position = "-30 439 -7";
rotation = "1 0 0 0";
scale = "50 450 157";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Seaside Temper.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---