mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
219 lines
6.5 KiB
Text
219 lines
6.5 KiB
Text
// UT Tip: Hit the TM first, go back [after passing the goal] and edge hit
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// to the first diamond and do the level in order. Of course you can cut off some bits.
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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new ScriptObject(MissionInfo) {
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name = "Treachery";
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artist = "Phil";
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startHelpText = "Jump past the obstacles ahead!";
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type = "advanced";
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desc = "Jump past the platform obstacles to survive!";
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level = "6";
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music = "Grudge.ogg";
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goldTime = "30000";
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UltimateTime = "16000";
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};
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new MissionArea(MissionArea) {
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area = "-360 -648 720 1296";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "336 136 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0";
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cloudHeightPer[1] = "0";
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cloudHeightPer[2] = "0";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "500";
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useSkyTextures = "1";
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renderBottomTexture = "1";
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SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
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fogDistance = "300";
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fogColor = "0.600000 0.600000 0.600000 1.000000";
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fogVolume1 = "-1 7.45949e-031 1.3684e-038";
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fogVolume2 = "-1 1.07208e-014 8.756e-014";
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fogVolume3 = "-1 5.1012e-010 2.05098e-008";
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materialList = "~/data/skies/Advanced/Advanced_Sky.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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noRenderBans = "1";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
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};
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new Sun() {
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direction = "0.638261 0.459006 -0.61801";
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color = "1.400000 1.200000 0.400000 1.000000";
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ambient = "0.300000 0.300000 0.400000 1.000000";
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};
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new StaticShape() {
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position = "54 13.7 7.6";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "SignFinish";
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};
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new StaticShape(EndPoint) {
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position = "54 14 2";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "EndPad";
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};
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new StaticShape(StartPoint) {
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position = "-6 2 4";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "StartPad";
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};
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new InteriorInstance() {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "~/data/interiors_MBP/mbp_treachery.dif";
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showTerrainInside = "0";
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};
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new Item() {
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position = "29 7 5.5";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "TimeTravelItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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timeBonus = "13000";
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};
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new Item() {
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position = "14 2 5.55";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "18 26 5.55";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "30.25 18 6.55";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Trigger() {
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position = "24 24 4";
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rotation = "1 0 0 0";
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scale = "4 8 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "To get on to the higher platform, gain some speed, jump and rebound off the wall!";
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};
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new Item() {
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position = "38 38 12.05";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Trigger() {
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position = "28.25 7.75 5";
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rotation = "1 0 0 0";
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scale = "1.5 1.5 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "You found me!";
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};
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new Trigger() {
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position = "28 40 12";
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rotation = "1 0 0 0";
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scale = "4 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "Careful jumping through the hole...";
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};
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new Trigger() {
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position = "-4 40 10.5";
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rotation = "1 0 0 0";
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scale = "4 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "There is a trick to going down steep ice slopes. Simply jump on the flat part!";
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};
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new Item() {
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position = "-2 38 10.55";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "32 13 0.55";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "20 15 0.55";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Trigger() {
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position = "-8.88163 50 -1.0748";
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rotation = "1 0 0 0";
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scale = "70 60 27.5";
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dataBlock = "InBoundsTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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};
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new Item() {
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position = "54.675 13.824 6.1582";
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rotation = "1 0 0 0";
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scale = "0.6 0.6 0.8";
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dataBlock = "EasterEgg";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new StaticShape() {
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position = "19.9907 27.9436 5.5";
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rotation = "0 0 1 107.143";
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scale = "1 1 1";
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dataBlock = "SignDownSide";
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};
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new StaticShape() {
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position = "-3.83544 35.1589 11.1001";
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rotation = "-0.0179248 -0.150821 0.988399 199.445";
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scale = "1 1 1";
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dataBlock = "SignCautionDanger";
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};
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new AudioProfile(MusicProfile) {
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fileName = "~/data/sound/Seaside Revisited.ogg";
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description = "AudioMusic";
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preload = "0";
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};
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};
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//--- OBJECT WRITE END ---
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