MBHaxe/data/missions_mbp/advanced/Treachery.mis
2022-11-21 00:08:13 +05:30

219 lines
6.5 KiB
Text

// UT Tip: Hit the TM first, go back [after passing the goal] and edge hit
// to the first diamond and do the level in order. Of course you can cut off some bits.
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
name = "Treachery";
artist = "Phil";
startHelpText = "Jump past the obstacles ahead!";
type = "advanced";
desc = "Jump past the platform obstacles to survive!";
level = "6";
music = "Grudge.ogg";
goldTime = "30000";
UltimateTime = "16000";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
fogVolume2 = "-1 1.07208e-014 8.756e-014";
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
materialList = "~/data/skies/Advanced/Advanced_Sky.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
};
new Sun() {
direction = "0.638261 0.459006 -0.61801";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
};
new StaticShape() {
position = "54 13.7 7.6";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new StaticShape(EndPoint) {
position = "54 14 2";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "EndPad";
};
new StaticShape(StartPoint) {
position = "-6 2 4";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "StartPad";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_MBP/mbp_treachery.dif";
showTerrainInside = "0";
};
new Item() {
position = "29 7 5.5";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "TimeTravelItem";
collideable = "0";
static = "1";
rotate = "1";
timeBonus = "13000";
};
new Item() {
position = "14 2 5.55";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "18 26 5.55";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "30.25 18 6.55";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Trigger() {
position = "24 24 4";
rotation = "1 0 0 0";
scale = "4 8 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "To get on to the higher platform, gain some speed, jump and rebound off the wall!";
};
new Item() {
position = "38 38 12.05";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Trigger() {
position = "28.25 7.75 5";
rotation = "1 0 0 0";
scale = "1.5 1.5 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "You found me!";
};
new Trigger() {
position = "28 40 12";
rotation = "1 0 0 0";
scale = "4 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Careful jumping through the hole...";
};
new Trigger() {
position = "-4 40 10.5";
rotation = "1 0 0 0";
scale = "4 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "There is a trick to going down steep ice slopes. Simply jump on the flat part!";
};
new Item() {
position = "-2 38 10.55";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "32 13 0.55";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "20 15 0.55";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Trigger() {
position = "-8.88163 50 -1.0748";
rotation = "1 0 0 0";
scale = "70 60 27.5";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new Item() {
position = "54.675 13.824 6.1582";
rotation = "1 0 0 0";
scale = "0.6 0.6 0.8";
dataBlock = "EasterEgg";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape() {
position = "19.9907 27.9436 5.5";
rotation = "0 0 1 107.143";
scale = "1 1 1";
dataBlock = "SignDownSide";
};
new StaticShape() {
position = "-3.83544 35.1589 11.1001";
rotation = "-0.0179248 -0.150821 0.988399 199.445";
scale = "1 1 1";
dataBlock = "SignCautionDanger";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Seaside Revisited.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---