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Use the alt sound when stacking sneakers
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1 changed files with 2 additions and 2 deletions
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@ -3928,9 +3928,9 @@ void K_DoSneaker(player_t *player, INT32 type)
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const sfxenum_t smallsfx = sfx_cdfm40;
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sfxenum_t sfx = normalsfx;
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if (player->kartstuff[k_speedboost] > (intendedboost/2))
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if (player->kartstuff[k_numsneakers])
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{
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// Use a less annoying sound when the booster will just sustain your current speed.
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// Use a less annoying sound when stacking sneakers.
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sfx = smallsfx;
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}
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