Merge branch 'punchstopbrake' into 'master'

Allow using Spindash for trick input

See merge request KartKrew/RingRacers!15
This commit is contained in:
Eidolon 2024-05-19 21:31:09 +00:00
commit 033681630c

View file

@ -12617,7 +12617,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
// if a player picks up an item during the instawhip input safety window—the one that triggers
// after you burn to 0 rings—they can continue to hold the input, then charge a usable whip
// without stopping the roulette and acquiring an item, which cancels it.
//
//
// No ghosts use this technique, but your least favorite tournament player might.
if (player->itemRoulette.active)
{
@ -13279,7 +13279,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
player->itemamount--;
K_ThrowKartItem(player, (player->throwdir > 0), MT_BUBBLESHIELDTRAP, -1, 0, 0);
if (player->throwdir == -1)
{
{
P_InstaThrust(player->mo, player->mo->angle, player->speed + (80 * mapobjectscale));
player->wavedashboost += TICRATE;
player->wavedashpower = FRACUNIT;
@ -13362,7 +13362,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
player->mo, player->mo->angle,
FixedMul((50*player->mo->scale), K_GetKartGameSpeedScalar(gamespeed))
);
player->wavedashboost += TICRATE;
player->wavedashpower = FRACUNIT;
player->fakeBoost = TICRATE/3;
@ -13596,7 +13596,13 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
// We'll never need to go above that.
if (player->tricktime <= TRICKDELAY)
{
// 2.3 - Prevent accidental fastfalls during trickdelay
if (!G_CompatLevel(0x000C))
player->pflags |= PF_NOFASTFALL;
player->tricktime++;
}
// debug shit
//CONS_Printf("%d\n", player->mo->momz / mapobjectscale);
@ -13624,15 +13630,21 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
const angle_t angledelta = FixedAngle(36*FRACUNIT);
angle_t baseangle = player->mo->angle + angledelta/2;
UINT16 buttons = player->cmd.buttons;
INT16 aimingcompare = abs(cmd->throwdir) - abs(cmd->turning);
// 2.2 - Pre-steering trickpanels
if (!G_CompatLevel(0x000A) && !K_PlayerUsesBotMovement(player))
{
if (!(player->cmd.buttons & BT_ACCELERATE))
if (!(buttons & BT_ACCELERATE))
{
aimingcompare = 0;
}
// 2.3 - also allow tricking with the Spindash button
else if (!G_CompatLevel(0x000C) && ((buttons & BT_SPINDASHMASK) == BT_SPINDASHMASK))
{
player->pflags |= PF_NOFASTFALL;
}
}
// Uses cmd->turning over steering intentionally.
@ -13877,9 +13889,22 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
}
else
{
if ((player->pflags & PF_TRICKDELAY) && !(player->cmd.buttons & BT_ACCELERATE) && (player->tricktime >= TRICKDELAY))
if (G_CompatLevel(0x000C))
{
player->pflags &= ~PF_TRICKDELAY;
if ((player->pflags & PF_TRICKDELAY) && !(player->cmd.buttons & BT_ACCELERATE) && (player->tricktime >= TRICKDELAY))
{
player->pflags &= ~PF_TRICKDELAY;
}
}
else
// 2.3 - Spindash to trick
{
// Ignore pre-existing Accel inputs if not pressing Spindash. Always ignore pre-existing Spindash inputs to prevent accidental tricking.
if ((player->pflags & PF_TRICKDELAY) && (!(player->cmd.buttons & BT_ACCELERATE) || (((player->cmd.buttons & BT_SPINDASHMASK) == BT_SPINDASHMASK) && (player->oldcmd.buttons & BT_SPINDASHMASK) != BT_SPINDASHMASK)) && (player->tricktime >= TRICKDELAY))
{
player->pflags &= ~PF_TRICKDELAY;
player->pflags |= PF_NOFASTFALL;
}
}
}