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#ifdef MUSICRATE 1000 for adjustable music timings
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@ -20,6 +20,9 @@
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#include "command.h"
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#include "command.h"
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#include "tables.h" // angle_t
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#include "tables.h" // angle_t
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// sound timing is calculated by milliseconds
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#define MUSICRATE 1000
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// mask used to indicate sound origin is player item pickup
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// mask used to indicate sound origin is player item pickup
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#define PICKUP_SOUND 0x8000
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#define PICKUP_SOUND 0x8000
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