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Add cupheaders to g_game.c
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@ -166,6 +166,10 @@ struct quake quake;
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// Map Header Information
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mapheader_t* mapheaderinfo[NUMMAPS] = {NULL};
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// Kart cup definitions
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cupheader_t *kartcupheaders = NULL;
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UINT16 numkartcupheaders = 0;
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static boolean exitgame = false;
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static boolean retrying = false;
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