Cup definitions from new-menus

This commit is contained in:
Sally Coolatta 2020-05-09 17:36:36 -04:00
parent 4a3262da41
commit cbac15f380
2 changed files with 164 additions and 0 deletions

View file

@ -1394,6 +1394,113 @@ static void readlevelheader(MYFILE *f, INT32 num)
Z_Free(s);
}
static void readcupheader(MYFILE *f, cupheader_t *cup)
{
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
char *word;
char *word2;
char *tmp;
INT32 i;
do
{
if (myfgets(s, MAXLINELEN, f))
{
if (s[0] == '\n')
break;
// First remove trailing newline, if there is one
tmp = strchr(s, '\n');
if (tmp)
*tmp = '\0';
tmp = strchr(s, '#');
if (tmp)
*tmp = '\0';
if (s == tmp)
continue; // Skip comment lines, but don't break.
// Set / reset word, because some things (Lua.) move it
word = s;
// Get the part before the " = "
tmp = strchr(s, '=');
if (tmp)
*(tmp-1) = '\0';
else
break;
strupr(word);
// Now get the part after
word2 = tmp += 2;
i = atoi(word2); // used for numerical settings
strupr(word2);
if (fastcmp(word, "ICON"))
{
deh_strlcpy(cup->icon, word2,
sizeof(cup->icon), va("%s Cup: icon", cup->name));
}
else if (fastcmp(word, "LEVELLIST"))
{
cup->numlevels = 0;
tmp = strtok(word2,",");
do {
INT32 map = atoi(tmp);
if (tmp[0] >= 'A' && tmp[0] <= 'Z' && tmp[2] == '\0')
map = M_MapNumber(tmp[0], tmp[1]);
if (!map)
break;
if (cup->numlevels >= MAXLEVELLIST)
{
deh_warning("%s Cup: reached max levellist (%d)\n", cup->name, MAXLEVELLIST);
break;
}
cup->levellist[cup->numlevels] = map - 1;
cup->numlevels++;
} while((tmp = strtok(NULL,",")) != NULL);
}
else if (fastcmp(word, "BONUSGAME"))
{
// Convert to map number
if (word2[0] >= 'A' && word2[0] <= 'Z' && word2[2] == '\0')
i = M_MapNumber(word2[0], word2[1]);
cup->bonusgame = (INT16)i - 1;
}
else if (fastcmp(word, "SPECIALSTAGE"))
{
// Convert to map number
if (word2[0] >= 'A' && word2[0] <= 'Z' && word2[2] == '\0')
i = M_MapNumber(word2[0], word2[1]);
cup->specialstage = (INT16)i - 1;
}
else if (fastcmp(word, "EMERALDNUM"))
{
if (i >= 0 && i <= 14)
cup->emeraldnum = (UINT8)i;
else
deh_warning("%s Cup: invalid emerald number %d", cup->name, i);
}
else if (fastcmp(word, "UNLOCKABLE"))
{
if (i >= 0 && i <= MAXUNLOCKABLES) // 0 for no unlock required, anything else requires something
cup->unlockrequired = (SINT8)i - 1;
else
deh_warning("%s Cup: invalid unlockable number %d", cup->name, i);
}
else
deh_warning("%s Cup: unknown word '%s'", cup->name, word);
}
} while (!myfeof(f)); // finish when the line is empty
Z_Free(s);
}
static void readcutscenescene(MYFILE *f, INT32 num, INT32 scenenum)
{
char *s = Z_Calloc(MAXLINELEN, PU_STATIC, NULL);
@ -3566,6 +3673,42 @@ static void DEH_LoadDehackedFile(MYFILE *f, UINT16 wad)
}
DEH_WriteUndoline(word, word2, UNDO_HEADER);
}
else if (fastcmp(word, "CUP"))
{
cupheader_t *cup = kartcupheaders;
cupheader_t *prev = NULL;
while (cup)
{
if (fastcmp(cup->name, word2))
{
// mark as a major mod if it replaces an already-existing cup
G_SetGameModified(multiplayer, true);
break;
}
prev = cup;
cup = cup->next;
}
// Nothing found, add to the end.
if (!cup)
{
cup = Z_Calloc(sizeof (cupheader_t), PU_STATIC, NULL);
cup->id = numkartcupheaders;
deh_strlcpy(cup->name, word2,
sizeof(cup->name), va("Cup header %s: name", word2));
if (prev != NULL)
prev->next = cup;
if (kartcupheaders == NULL)
kartcupheaders = cup;
numkartcupheaders++;
CONS_Printf("Added cup %d ('%s')\n", cup->id, cup->name);
}
readcupheader(f, cup);
DEH_WriteUndoline(word, word2, UNDO_HEADER);
}
else if (fastcmp(word, "CUTSCENE"))
{
if (i > 0 && i < 129)

View file

@ -324,6 +324,27 @@ typedef struct
extern mapheader_t* mapheaderinfo[NUMMAPS];
// This could support more, but is that a good idea?
// Keep in mind that it may encourage people making overly long cups just because they "can", and would be a waste of memory.
#define MAXLEVELLIST 5
typedef struct cupheader_s
{
UINT16 id; ///< Cup ID
char name[15]; ///< Cup title (14 chars)
char icon[9]; ///< Name of the icon patch
INT16 levellist[MAXLEVELLIST]; ///< List of levels that belong to this cup
UINT8 numlevels; ///< Number of levels defined in levellist
INT16 bonusgame; ///< Map number to use for bonus game
INT16 specialstage; ///< Map number to use for special stage
UINT8 emeraldnum; ///< ID of Emerald to use for special stage (1-7 for Chaos Emeralds, 8-14 for Super Emeralds, 0 for no emerald)
SINT8 unlockrequired; ///< An unlockable is required to select this cup. -1 for no unlocking required.
struct cupheader_s *next; ///< Next cup in linked list
} cupheader_t;
extern cupheader_t *kartcupheaders; // Start of cup linked list
extern UINT16 numkartcupheaders;
enum TypeOfLevel
{
TOL_SP = 0x01, ///< Single Player