P_DeathThink: Don't tick K_KartPlayerHUDUpdate

This function is already called regardless of whether the player is dead or alive in p_tick.c
This commit is contained in:
toaster 2023-03-01 23:16:29 +00:00
parent 07f2b5cc5d
commit 06ccdbafc7

View file

@ -2691,8 +2691,6 @@ static void P_DeathThink(player_t *player)
else
player->karthud[khud_timeovercam] = 0;
K_KartPlayerHUDUpdate(player);
if (player->pflags & PF_NOCONTEST)
{
playerGone = true;