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use counterdash type instead
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1 changed files with 1 additions and 1 deletions
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@ -10010,7 +10010,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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if (player->fastfall) // If you elected to supertransfer, you get a small dropdash boost on land
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{
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S_StartSound(player->mo, sfx_s23c);
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player->dropdashboost = 50;
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player->counterdash = max(player->counterdash, 35);
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K_SpawnDashDustRelease(player);
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}
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player->fastfall = 0;
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