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Ironman: appease pedantry
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1 changed files with 1 additions and 2 deletions
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@ -46,6 +46,7 @@ typedef enum
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PR_PLAYERSTARTS, // Player starts
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PR_VOICES, // Player voice sounds
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PR_RANDOMSKIN, // Random skin select from Heavy Magician(?)
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PR_RULESCRAMBLE, // Rule scrambing events
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@ -62,8 +63,6 @@ typedef enum
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PR_MOVINGTARGET, // Randomised moving targets
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PR_RANDOMSKIN, // Random skin select from Heavy Magician(?)
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PRNUMCLASS
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} pr_class_t;
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