HUD tracking: ignore spectators

This commit is contained in:
James R 2024-01-07 22:57:16 -08:00
parent dfd43014c6
commit 0b39268a71

View file

@ -224,6 +224,11 @@ bool is_player_tracking_target(player_t *player = stplyr)
return false;
}
if (player->spectator)
{
return false;
}
if (inDuel)
{
// Always draw targets in 1v1 but don't draw player's