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Max flame shield meter in Battle
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1 changed files with 2 additions and 1 deletions
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@ -8985,9 +8985,10 @@ static INT32 K_FlameShieldMax(player_t *player)
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disttofinish = players[i].distancetofinish;
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}
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if (numplayers <= 1)
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if (numplayers <= 1 || gametype == GT_BATTLE)
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{
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return 16; // max when alone, for testing
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// and when in battle, for chaos
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}
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else if (player->position == 1)
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{
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