mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Fix sliptiding being weakened after all of the boost stacking changes, by making handling bonuses stack using the same rules
This commit is contained in:
parent
0060a30bc4
commit
0ce492e103
3 changed files with 36 additions and 34 deletions
|
|
@ -297,6 +297,7 @@ typedef enum
|
|||
k_boostpower, // Base boost value, for offroad
|
||||
k_speedboost, // Boost value smoothing for max speed
|
||||
k_accelboost, // Boost value smoothing for acceleration
|
||||
k_handleboost, // Boost value smoothing for handling
|
||||
k_draftpower, // Drafting power (from 0 to FRACUNIT), doubles your top speed & acceleration at max
|
||||
k_draftleeway, // Leniency timer before removing draft power
|
||||
k_lastdraft, // Last player being drafted
|
||||
|
|
|
|||
|
|
@ -8846,6 +8846,7 @@ static const char *const KARTSTUFF_LIST[] = {
|
|||
"BOOSTPOWER",
|
||||
"SPEEDBOOST",
|
||||
"ACCELBOOST",
|
||||
"HANDLEBOOST",
|
||||
"DRAFTPOWER",
|
||||
"DRAFTLEEWAY",
|
||||
"LASTDRAFT",
|
||||
|
|
|
|||
68
src/k_kart.c
68
src/k_kart.c
|
|
@ -2065,7 +2065,7 @@ fixed_t K_GetSpindashChargeSpeed(player_t *player)
|
|||
// Light weights have stronger boost stacking -- aka, better metabolism than heavies XD
|
||||
#define METABOLISM
|
||||
|
||||
// sets k_boostpower, k_speedboost, and k_accelboost to whatever we need it to be
|
||||
// sets k_boostpower, k_speedboost, k_accelboost, and k_handleboost to whatever we need it to be
|
||||
static void K_GetKartBoostPower(player_t *player)
|
||||
{
|
||||
#ifdef METABOLISM
|
||||
|
|
@ -2074,7 +2074,7 @@ static void K_GetKartBoostPower(player_t *player)
|
|||
#endif // METABOLISM
|
||||
|
||||
fixed_t boostpower = FRACUNIT;
|
||||
fixed_t speedboost = 0, accelboost = 0;
|
||||
fixed_t speedboost = 0, accelboost = 0, handleboost = 0;
|
||||
UINT8 numboosts = 0;
|
||||
|
||||
if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow] == 1) // Slow down after you've been bumped
|
||||
|
|
@ -2092,18 +2092,20 @@ static void K_GetKartBoostPower(player_t *player)
|
|||
|
||||
#ifdef METABOLISM
|
||||
|
||||
#define ADDBOOST(s,a) { \
|
||||
#define ADDBOOST(s,a,h) { \
|
||||
numboosts++; \
|
||||
speedboost += FixedDiv(s, FRACUNIT + (metabolism * (numboosts-1))); \
|
||||
accelboost += FixedDiv(a, FRACUNIT + (metabolism * (numboosts-1))); \
|
||||
handleboost += FixedDiv(h, FRACUNIT + (metabolism * (numboosts-1))); \
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
#define ADDBOOST(s,a) { \
|
||||
#define ADDBOOST(s,a,h) { \
|
||||
numboosts++; \
|
||||
speedboost += s / numboosts; \
|
||||
accelboost += a / numboosts; \
|
||||
handleboost += h / numboosts; \
|
||||
}
|
||||
|
||||
#endif // METABOLISM
|
||||
|
|
@ -2113,18 +2115,24 @@ static void K_GetKartBoostPower(player_t *player)
|
|||
UINT8 i;
|
||||
for (i = 0; i < player->kartstuff[k_numsneakers]; i++)
|
||||
{
|
||||
ADDBOOST(FRACUNIT/2, 8*FRACUNIT); // + 50% top speed, + 800% acceleration
|
||||
ADDBOOST(FRACUNIT/2, 8*FRACUNIT, FRACUNIT/4); // + 50% top speed, + 800% acceleration, +25% handling
|
||||
}
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_invincibilitytimer]) // Invincibility
|
||||
{
|
||||
ADDBOOST(3*FRACUNIT/8, 3*FRACUNIT); // + 37.5% top speed, + 300% acceleration
|
||||
ADDBOOST(3*FRACUNIT/8, 3*FRACUNIT, FRACUNIT/4); // + 37.5% top speed, + 300% acceleration, +25% handling
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_growshrinktimer] > 0) // Grow
|
||||
{
|
||||
ADDBOOST(0, 0, FRACUNIT/4); // + 0% top speed, + 0% acceleration, +25% handling
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_flamedash]) // Flame Shield dash
|
||||
{
|
||||
ADDBOOST(K_FlameShieldDashVar(player->kartstuff[k_flamedash]), 3*FRACUNIT); // + infinite top speed, + 300% acceleration
|
||||
fixed_t dash = K_FlameShieldDashVar(player->kartstuff[k_flamedash]);
|
||||
ADDBOOST(dash, 3*FRACUNIT, FixedDiv(dash, FRACUNIT/2) / 4); // + infinite top speed, + 300% acceleration, + infinite handling
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_spindashboost]) // Spindash boost
|
||||
|
|
@ -2134,28 +2142,29 @@ static void K_GetKartBoostPower(player_t *player)
|
|||
// character & charge dependent
|
||||
ADDBOOST(
|
||||
FixedMul(MAXCHARGESPEED, player->kartstuff[k_spindashspeed]), // + 0 to K_GetSpindashChargeSpeed()% top speed
|
||||
(4*FRACUNIT) + (36*player->kartstuff[k_spindashspeed]) // + 400% to 4000% acceleration
|
||||
(4*FRACUNIT) + (36*player->kartstuff[k_spindashspeed]), // + 400% to 4000% acceleration
|
||||
0 // + 0% handling
|
||||
);
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_startboost]) // Startup Boost
|
||||
{
|
||||
ADDBOOST(FRACUNIT/2, 4*FRACUNIT); // + 50% top speed, + 400% acceleration
|
||||
ADDBOOST(FRACUNIT/2, 4*FRACUNIT, 0); // + 50% top speed, + 400% acceleration, +0% handling
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_driftboost]) // Drift Boost
|
||||
{
|
||||
ADDBOOST(FRACUNIT/4, 4*FRACUNIT); // + 25% top speed, + 400% acceleration
|
||||
ADDBOOST(FRACUNIT/4, 4*FRACUNIT, 0); // + 25% top speed, + 400% acceleration, +0% handling
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_ringboost]) // Ring Boost
|
||||
{
|
||||
ADDBOOST(FRACUNIT/5, 4*FRACUNIT); // + 20% top speed, + 400% acceleration
|
||||
ADDBOOST(FRACUNIT/5, 4*FRACUNIT, 0); // + 20% top speed, + 400% acceleration, +0% handling
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_eggmanexplode]) // Ready-to-explode
|
||||
{
|
||||
ADDBOOST(3*FRACUNIT/20, FRACUNIT); // + 15% top speed, + 100% acceleration
|
||||
ADDBOOST(3*FRACUNIT/20, FRACUNIT, 0); // + 15% top speed, + 100% acceleration, +0% handling
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_draftpower] > 0) // Drafting
|
||||
|
|
@ -2178,6 +2187,8 @@ static void K_GetKartBoostPower(player_t *player)
|
|||
}
|
||||
|
||||
player->kartstuff[k_accelboost] = accelboost;
|
||||
player->kartstuff[k_handleboost] = handleboost;
|
||||
|
||||
player->kartstuff[k_numboosts] = numboosts;
|
||||
}
|
||||
|
||||
|
|
@ -6416,7 +6427,7 @@ static INT16 K_GetKartDriftValue(player_t *player, fixed_t countersteer)
|
|||
|
||||
if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER))
|
||||
{
|
||||
countersteer = 3*countersteer/2;
|
||||
countersteer = FixedMul(countersteer, 3*FRACUNIT/2);
|
||||
}
|
||||
|
||||
return basedrift + (FixedMul(driftadjust * FRACUNIT, countersteer) / FRACUNIT);
|
||||
|
|
@ -6427,6 +6438,7 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
|
|||
fixed_t p_maxspeed;
|
||||
fixed_t p_speed;
|
||||
fixed_t weightadjust;
|
||||
fixed_t turnfixed = turnvalue * FRACUNIT;
|
||||
|
||||
if ((player->mo == NULL || P_MobjWasRemoved(player->mo)))
|
||||
{
|
||||
|
|
@ -6457,16 +6469,13 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
|
|||
|
||||
if (K_PlayerUsesBotMovement(player))
|
||||
{
|
||||
turnvalue = 5*turnvalue/4; // Base increase to turning
|
||||
turnvalue = FixedMul(
|
||||
turnvalue * FRACUNIT,
|
||||
K_BotRubberband(player)
|
||||
) / FRACUNIT;
|
||||
turnfixed = FixedMul(turnfixed, 5*FRACUNIT/4); // Base increase to turning
|
||||
turnfixed = FixedMul(turnfixed, K_BotRubberband(player));
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_drift] != 0 && P_IsObjectOnGround(player->mo))
|
||||
{
|
||||
fixed_t countersteer = FixedDiv(turnvalue*FRACUNIT, KART_FULLTURN*FRACUNIT);
|
||||
fixed_t countersteer = FixedDiv(turnfixed, KART_FULLTURN*FRACUNIT);
|
||||
|
||||
// If we're drifting we have a completely different turning value
|
||||
|
||||
|
|
@ -6475,32 +6484,23 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
|
|||
countersteer = FRACUNIT;
|
||||
}
|
||||
|
||||
turnvalue = K_GetKartDriftValue(player, countersteer);
|
||||
|
||||
return turnvalue;
|
||||
return K_GetKartDriftValue(player, countersteer);
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_sneakertimer] || player->kartstuff[k_invincibilitytimer] || player->kartstuff[k_growshrinktimer] > 0)
|
||||
if (player->kartstuff[k_handleboost] > 0)
|
||||
{
|
||||
turnvalue = 5*turnvalue/4;
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_flamedash] > 0)
|
||||
{
|
||||
fixed_t multiplier = K_FlameShieldDashVar(player->kartstuff[k_flamedash]);
|
||||
multiplier = FRACUNIT + (FixedDiv(multiplier, FRACUNIT/2) / 4);
|
||||
turnvalue = FixedMul(turnvalue * FRACUNIT, multiplier) / FRACUNIT;
|
||||
turnfixed = FixedMul(turnfixed, FRACUNIT + player->kartstuff[k_handleboost]);
|
||||
}
|
||||
|
||||
if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER))
|
||||
{
|
||||
turnvalue = 3*turnvalue/2;
|
||||
turnfixed = FixedMul(turnfixed, 3*FRACUNIT/2);
|
||||
}
|
||||
|
||||
// Weight has a small effect on turning
|
||||
turnvalue = FixedMul(turnvalue * FRACUNIT, weightadjust) / FRACUNIT;
|
||||
turnfixed = FixedMul(turnfixed, weightadjust);
|
||||
|
||||
return turnvalue;
|
||||
return (turnfixed / FRACUNIT);
|
||||
}
|
||||
|
||||
INT32 K_GetKartDriftSparkValue(player_t *player)
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue