Use guard break sound for Special UFO destruction

This commit is contained in:
AJ Martinez 2024-03-01 18:36:19 -07:00
parent 385fc27303
commit 0d417a5055

View file

@ -951,6 +951,7 @@ boolean Obj_SpecialUFODamage(mobj_t *ufo, mobj_t *inflictor, mobj_t *source, UIN
ACS_RunCatcherScript(source);
S_StopSound(ufo);
S_StartSound(ufo, sfx_gbrk);
S_StartSound(ufo, sfx_clawk2);
P_StartQuake(20, 64 * ufo->scale, 0, NULL);