Let buffer inputs between maps

- Do not clear inputs when a map loads
This commit is contained in:
James R 2024-03-03 17:47:44 -08:00
parent 3be8a72155
commit 1155acebad

View file

@ -1191,8 +1191,10 @@ void G_DoLoadLevelEx(boolean resetplayer, gamestate_t newstate)
}
// clear cmd building stuff
G_ResetAllDeviceGameKeyDown();
G_ResetAllDeviceResponding();
// We don't clear them anymore, so you can buffer inputs
// on map change / map restart.
//G_ResetAllDeviceGameKeyDown();
//G_ResetAllDeviceResponding();
// clear hud messages remains (usually from game startup)
CON_ClearHUD();