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Use tic_t
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@ -5433,7 +5433,7 @@ static tic_t gametime = 0;
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static void UpdatePingTable(void)
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static void UpdatePingTable(void)
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{
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{
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int fastest;
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tic_t fastest;
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tic_t lag;
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tic_t lag;
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INT32 i;
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INT32 i;
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