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Show server's ping on scores if not LAGLESS
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@ -8399,7 +8399,7 @@ void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, I
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continue; //ignore them.
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if (netgame // don't draw it offline
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&& tab[i].num != serverplayer)
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&& ( tab[i].num != serverplayer || ! server_lagless ))
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HU_drawPing(x + ((i < 8) ? -17 : rightoffset + 11), y-4, playerpingtable[tab[i].num], 0);
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STRBUFCPY(strtime, tab[i].name);
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