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Gunstar sound
plays further away since we use it now
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1 changed files with 1 additions and 1 deletions
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@ -1481,7 +1481,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"gshda", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"gshdb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"gshdc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"gshdd", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"gshdd", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""}, //New ballhog explosion
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{"gshde", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"gshdf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"gshe0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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