Big fat quakes

It quakes, and proxmine explosion is fat too
This commit is contained in:
VelocitOni 2025-07-29 03:12:41 -04:00
parent 4577b0a3e3
commit d2b7bfcc00

View file

@ -12207,6 +12207,8 @@ void A_BallhogExplode(mobj_t *actor)
P_SetTarget(&mo2->target, actor->target);
S_StartSound(mo2, actor->info->deathsound);
P_StartQuakeFromMobj(7, 50 * actor->scale, 1024 * actor->scale, actor);
actor->fuse = 1;
return;
}
@ -12217,7 +12219,7 @@ void A_SpecialStageBombExplode(mobj_t *actor)
return;
K_SpawnLandMineExplosion(actor, SKINCOLOR_KETCHUP, actor->hitlag);
P_StartQuakeFromMobj(TICRATE/6, 24 * actor->scale, 512 * mapobjectscale, actor);
P_StartQuakeFromMobj(7, 80 * actor->scale, 2048 * mapobjectscale, actor);
}
// A_LightningFollowPlayer: