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Fix turbine crash if tracer is set to a different mobj type or lacking spawnpoint info
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1 changed files with 1 additions and 1 deletions
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@ -206,7 +206,7 @@ void Obj_playerWPZTurbine(player_t *p)
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fixed_t momz;
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fixed_t momz;
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if (!t || P_MobjWasRemoved(t) || p->respawn.state != RESPAWNST_NONE)
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if (!t || P_MobjWasRemoved(t) || t->type != MT_WATERPALACETURBINE || !t->spawnpoint || p->respawn.state != RESPAWNST_NONE)
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{
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{
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p->turbine = false;
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p->turbine = false;
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P_SetTarget(&pmo->tracer, NULL);
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P_SetTarget(&pmo->tracer, NULL);
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