player_t.powerupVFXTimer tic_t -> UINT8

This commit is contained in:
James R 2024-03-01 17:54:00 -08:00
parent cb21a9c8cd
commit 13af88b318

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@ -972,7 +972,7 @@ struct player_t
UINT8 defenseLockout; // Committed to universal attack/defense, make 'em vulnerable! No whip/guard.
UINT8 instaWhipChargeLockout; // Input safety
boolean oldGuard;
tic_t powerupVFXTimer; // Battle powerup feedback
UINT8 powerupVFXTimer; // Battle powerup feedback
UINT8 preventfailsafe; // Set when taking damage to prevent cheesing eggboxes