Revert line fault punish duration (Oni)

This commit is contained in:
AJ Martinez 2023-02-13 15:54:35 -07:00
parent 6996f06ceb
commit 14fedef403

View file

@ -1910,7 +1910,7 @@ static void K_HandleLapIncrement(player_t *player)
if (leveltime < starttime && !(gametyperules & GTR_ROLLINGSTART))
{
// freeze 'em until fault penalty is over
player->mo->hitlag = starttime - leveltime + TICRATE*6;
player->mo->hitlag = starttime - leveltime + TICRATE*3;
P_ResetPlayer(player);
player->pflags |= PF_VOID;
player->mo->renderflags |= RF_DONTDRAW;