Fix spacing on profile charsel control help

This commit is contained in:
Antonio Martinez 2024-09-22 00:09:49 -07:00 committed by AJ Martinez
parent 88bd460cde
commit 16727f8df8

View file

@ -2453,28 +2453,16 @@ void M_DrawCharacterSelect(void)
}
{
const int kLeft = 76;
const int kTop = 6;
INT32 x = basex + kLeft;
if (!optionsmenu.profile) // Does nothing on this screen
{
// x += 22;
//K_drawButton((x += 22) * FRACUNIT, (kTop - 3) * FRACUNIT, 0, kp_button_r, M_MenuButtonPressed(pid, MBT_R));
// x += K_DrawGameControl(x, kTop, 0, "<r>", 0);
// V_DrawThinString((x), kTop, 0, "Info");
K_DrawGameControl(BASEVIDWIDTH/2, kTop, pid, "<r_animated> Info <c_animated> Default", 1, 0, 0);
}
else
{
K_DrawGameControl(BASEVIDWIDTH/2, kTop, pid, "<a_animated> Accept <x_animated> Back <c_animated> Default", 1, 0, 0);
K_DrawGameControl(BASEVIDWIDTH/2+62, kTop, pid, "<a_animated> Accept <x_animated> Back <c_animated> Default", 1, 0, 0);
}
x += 58;
// K_drawButton((x += 58) * FRACUNIT, (kTop - 1) * FRACUNIT, 0, kp_button_c[1], M_MenuButtonPressed(pid, MBT_C));
// x += K_DrawGameControl(x, kTop, 0, "<c>", 0);
// V_DrawThinString((x), kTop, 0, "Default");
}
// We have to loop twice -- first time to draw the drop shadows, a second time to draw the icons.