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Fix spacing on profile charsel control help
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1 changed files with 1 additions and 13 deletions
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@ -2453,28 +2453,16 @@ void M_DrawCharacterSelect(void)
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}
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{
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const int kLeft = 76;
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const int kTop = 6;
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INT32 x = basex + kLeft;
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if (!optionsmenu.profile) // Does nothing on this screen
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{
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// x += 22;
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//K_drawButton((x += 22) * FRACUNIT, (kTop - 3) * FRACUNIT, 0, kp_button_r, M_MenuButtonPressed(pid, MBT_R));
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// x += K_DrawGameControl(x, kTop, 0, "<r>", 0);
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// V_DrawThinString((x), kTop, 0, "Info");
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K_DrawGameControl(BASEVIDWIDTH/2, kTop, pid, "<r_animated> Info <c_animated> Default", 1, 0, 0);
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}
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else
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{
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K_DrawGameControl(BASEVIDWIDTH/2, kTop, pid, "<a_animated> Accept <x_animated> Back <c_animated> Default", 1, 0, 0);
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K_DrawGameControl(BASEVIDWIDTH/2+62, kTop, pid, "<a_animated> Accept <x_animated> Back <c_animated> Default", 1, 0, 0);
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}
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x += 58;
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// K_drawButton((x += 58) * FRACUNIT, (kTop - 1) * FRACUNIT, 0, kp_button_c[1], M_MenuButtonPressed(pid, MBT_C));
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// x += K_DrawGameControl(x, kTop, 0, "<c>", 0);
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// V_DrawThinString((x), kTop, 0, "Default");
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}
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// We have to loop twice -- first time to draw the drop shadows, a second time to draw the icons.
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