Merge branch 'damage-cancels-fastfall' into 'master'

Stop fastfalling when damaged

Closes #588

See merge request KartKrew/Kart!1386
This commit is contained in:
Oni 2023-08-12 16:30:43 +00:00
commit 17370b1cf8

View file

@ -2507,6 +2507,8 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
player->sneakertimer = player->numsneakers = 0; player->sneakertimer = player->numsneakers = 0;
player->driftboost = player->strongdriftboost = 0; player->driftboost = player->strongdriftboost = 0;
player->gateBoost = 0; player->gateBoost = 0;
player->fastfall = 0;
player->fastfallBase = 0;
player->ringboost = 0; player->ringboost = 0;
player->glanceDir = 0; player->glanceDir = 0;
player->pflags &= ~PF_GAINAX; player->pflags &= ~PF_GAINAX;