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Warn about OpenGL's shortcomings
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parent
1c63f98d61
commit
1813ea562e
2 changed files with 27 additions and 6 deletions
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@ -7,13 +7,34 @@
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menuitem_t OPTIONS_VideoOGL[] =
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{
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{IT_STRING | IT_CVAR, "Renderer", "Change renderers between Software and OpenGL",
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NULL, {.cvar = &cv_renderer}, 0, 0},
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{IT_SPACE | IT_NOTHING, NULL, NULL,
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{IT_HEADER, "Rendering Backend...", "Watch people get confused anyway!!",
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NULL, {NULL}, 0, 0},
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{IT_HEADER, "OpenGL Options...", "Watch people get confused anyway!!",
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{IT_STRING | IT_SPACE, "Legacy GL supports 3D models and true", "",
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_SPACE, "perspective, but many visual features", "",
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_SPACE, "are missing/broken.", "",
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NULL, {NULL}, 0, 0},
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{IT_SPACE | IT_NOTHING, NULL, NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_SPACE, "\x85Legacy GL will eventually be replaced.", "",
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_SPACE, "\x85Please don't report visual bugs!", "",
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NULL, {NULL}, 0, 0}, // Unless you've got an MR to fix them.
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{IT_SPACE | IT_NOTHING, NULL, NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "Renderer", "If you don't know why you're changing this, leave it on Software!",
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NULL, {.cvar = &cv_renderer}, 0, 0},
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{IT_HEADER, "Legacy GL Options...", "Watch people get confused anyway!!",
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "3D Models", "Use 3D models instead of sprites when applicable.",
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@ -58,7 +58,7 @@ UINT8 setrenderneeded = 0;
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CV_PossibleValue_t cv_renderer_t[] = {
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{1, "Software"},
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#ifdef HWRENDER
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{2, "OpenGL"},
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{2, "Legacy GL"},
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#endif
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{0, NULL}
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};
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