Caught 2 more variables that needed renaming

VoiceChat_OnChange -> VoiceSelfDeafen_OnChange, & voice_chat -> voice_selfdeafen
This commit is contained in:
VelocitOni 2025-07-24 23:02:25 -04:00
parent 29d1dcef2d
commit 1881208d5f
2 changed files with 5 additions and 5 deletions

View file

@ -1370,10 +1370,10 @@ consvar_t cv_chatwidth = Player("chatwidth", "150").min_max(64, 150);
consvar_t cv_consolechat = Player("chatmode", "Yes").values({{0, "Yes"}, {2, "No"}});
// When off, inbound voice packets are ignored
void VoiceChat_OnChange(void);
consvar_t cv_voice_selfdeafen = Player("voice_chat", "On")
void VoiceSelfDeafen_OnChange(void);
consvar_t cv_voice_selfdeafen = Player("voice_selfdeafen", "On")
.on_off()
.onchange(VoiceChat_OnChange)
.onchange(VoiceSelfDeafen_OnChange)
.description("Whether voice chat is played or not. Shown as self-deafen to others.");
// When on, local player won't transmit voice

View file

@ -2825,9 +2825,9 @@ void GameDigiMusic_OnChange(void)
}
}
void VoiceChat_OnChange(void);
void VoiceSelfDeafen_OnChange(void);
void weaponPrefChange(INT32 ssplayer);
void VoiceChat_OnChange(void)
void VoiceSelfDeafen_OnChange(void)
{
if (M_CheckParm("-novoice") || M_CheckParm("-noaudio"))
return;