P_DoPlayerExit: abuse K_MakeObjectReappear to vanish player if they win a Sealed Star

This commit is contained in:
James R 2023-12-04 20:22:41 -08:00
parent 4588943352
commit 1a78e55f4c

View file

@ -1332,6 +1332,11 @@ void P_DoPlayerExit(player_t *player, pflags_t flags)
{
G_BeginLevelExit();
}
if (specialstageinfo.valid == true && losing == false && P_MobjWasRemoved(player->mo) == false)
{
K_MakeObjectReappear(player->mo);
}
}
K_InitPlayerTally(player);