mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'sealed-star-lose-text' into 'master'
Sealed Stars: show text on the screen for loss conditions; improved titlecard cecho centering, splitscreen support See merge request KartKrew/Kart!1404
This commit is contained in:
commit
1db1eaedff
21 changed files with 371 additions and 91 deletions
|
|
@ -338,6 +338,8 @@ static bool ACS_CountThing(mobj_t *mobj, mobjtype_t type)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Unused, but it's here if you need it.
|
||||||
|
#if 0
|
||||||
/*--------------------------------------------------
|
/*--------------------------------------------------
|
||||||
static bool ACS_ActivatorIsLocal(ACSVM::Thread *thread)
|
static bool ACS_ActivatorIsLocal(ACSVM::Thread *thread)
|
||||||
|
|
||||||
|
|
@ -365,6 +367,7 @@ static bool ACS_ActivatorIsLocal(ACSVM::Thread *thread)
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
/*--------------------------------------------------
|
/*--------------------------------------------------
|
||||||
static UINT32 ACS_SectorThingCounter(sector_t *sec, mtag_t thingTag, bool (*filter)(mobj_t *))
|
static UINT32 ACS_SectorThingCounter(sector_t *sec, mtag_t thingTag, bool (*filter)(mobj_t *))
|
||||||
|
|
@ -823,8 +826,10 @@ bool CallFunc_EndPrint(ACSVM::Thread *thread, const ACSVM::Word *argV, ACSVM::Wo
|
||||||
(void)argV;
|
(void)argV;
|
||||||
(void)argC;
|
(void)argC;
|
||||||
|
|
||||||
if (ACS_ActivatorIsLocal(thread) == true)
|
auto& info = static_cast<Thread*>(thread)->info;
|
||||||
HU_DoTitlecardCEcho(thread->printBuf.data());
|
|
||||||
|
if (P_MobjWasRemoved(info.mo) == false && info.mo->player != nullptr)
|
||||||
|
HU_DoTitlecardCEcho(info.mo->player, thread->printBuf.data(), true);
|
||||||
|
|
||||||
thread->printBuf.drop();
|
thread->printBuf.drop();
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -1203,7 +1208,7 @@ bool CallFunc_EndPrintBold(ACSVM::Thread *thread, const ACSVM::Word *argV, ACSVM
|
||||||
(void)argV;
|
(void)argV;
|
||||||
(void)argC;
|
(void)argC;
|
||||||
|
|
||||||
HU_DoTitlecardCEcho(thread->printBuf.data());
|
HU_DoTitlecardCEcho(nullptr, thread->printBuf.data(), true);
|
||||||
|
|
||||||
thread->printBuf.drop();
|
thread->printBuf.drop();
|
||||||
return false;
|
return false;
|
||||||
|
|
|
||||||
|
|
@ -777,15 +777,17 @@ static void COM_CEcho_f(void)
|
||||||
size_t i;
|
size_t i;
|
||||||
char cechotext[1024] = "";
|
char cechotext[1024] = "";
|
||||||
|
|
||||||
for (i = 1; i < COM_Argc(); i++)
|
strncpy(cechotext, COM_Argv(1), sizeof(cechotext)-1);
|
||||||
|
|
||||||
|
for (i = 2; i < COM_Argc(); i++)
|
||||||
{
|
{
|
||||||
strncat(cechotext, COM_Argv(i), sizeof(cechotext)-1);
|
|
||||||
strncat(cechotext, " ", sizeof(cechotext)-1);
|
strncat(cechotext, " ", sizeof(cechotext)-1);
|
||||||
|
strncat(cechotext, COM_Argv(i), sizeof(cechotext)-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
cechotext[sizeof(cechotext) - 1] = '\0';
|
cechotext[sizeof(cechotext) - 1] = '\0';
|
||||||
|
|
||||||
HU_DoCEcho(cechotext);
|
HU_DoTitlecardCEcho(NULL, cechotext, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Sets drawing flags for the CECHO command.
|
/** Sets drawing flags for the CECHO command.
|
||||||
|
|
|
||||||
|
|
@ -1276,6 +1276,10 @@ boolean G_IsTitleCardAvailable(void)
|
||||||
if (gametyperules & GTR_SPECIALSTART)
|
if (gametyperules & GTR_SPECIALSTART)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
// ALso.
|
||||||
|
if (K_PodiumSequence() == true)
|
||||||
|
return false;
|
||||||
|
|
||||||
// The title card is available.
|
// The title card is available.
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
141
src/hu_stuff.c
141
src/hu_stuff.c
|
|
@ -62,6 +62,7 @@
|
||||||
#include "r_fps.h"
|
#include "r_fps.h"
|
||||||
#include "d_clisrv.h"
|
#include "d_clisrv.h"
|
||||||
#include "y_inter.h" // Y_PlayerStandingsDrawer
|
#include "y_inter.h" // Y_PlayerStandingsDrawer
|
||||||
|
#include "g_party.h"
|
||||||
|
|
||||||
// coords are scaled
|
// coords are scaled
|
||||||
#define HU_INPUTX 0
|
#define HU_INPUTX 0
|
||||||
|
|
@ -157,10 +158,15 @@ static tic_t cechotimer = 0;
|
||||||
static tic_t cechoduration = 5*TICRATE;
|
static tic_t cechoduration = 5*TICRATE;
|
||||||
static INT32 cechoflags = 0;
|
static INT32 cechoflags = 0;
|
||||||
|
|
||||||
static char tcechotext[1024]; // buffer for the titlecard text
|
struct tcecho_state
|
||||||
static tic_t tcechotimer = 0; // goes up by 1 each frame this is active
|
{
|
||||||
static tic_t tcechoduration = 0; // Set automatically
|
char text[1024]; // buffer for the titlecard text
|
||||||
|
tic_t start; // gametic that the message started
|
||||||
|
tic_t duration; // Set automatically
|
||||||
|
};
|
||||||
|
|
||||||
|
#define NUM_TCECHO_STATES (1 + MAXSPLITSCREENPLAYERS)
|
||||||
|
static struct tcecho_state g_tcecho[NUM_TCECHO_STATES];
|
||||||
|
|
||||||
static tic_t resynch_ticker = 0;
|
static tic_t resynch_ticker = 0;
|
||||||
|
|
||||||
|
|
@ -283,6 +289,12 @@ void HU_Init(void)
|
||||||
PR ("GTFN");
|
PR ("GTFN");
|
||||||
REG;
|
REG;
|
||||||
|
|
||||||
|
PR ("4GTOL");
|
||||||
|
REG;
|
||||||
|
|
||||||
|
PR ("4GTFN");
|
||||||
|
REG;
|
||||||
|
|
||||||
DIG (1);
|
DIG (1);
|
||||||
|
|
||||||
DIM (0, 10);
|
DIM (0, 10);
|
||||||
|
|
@ -961,13 +973,6 @@ void HU_Ticker(void)
|
||||||
if (cechotimer)
|
if (cechotimer)
|
||||||
cechotimer--;
|
cechotimer--;
|
||||||
|
|
||||||
if (tcechotimer)
|
|
||||||
{
|
|
||||||
tcechotimer++;
|
|
||||||
if (tcechotimer > tcechoduration)
|
|
||||||
tcechotimer = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (gamestate != GS_LEVEL)
|
if (gamestate != GS_LEVEL)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
|
@ -1829,12 +1834,31 @@ static void HU_DrawCEcho(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void HU_DrawTitlecardCEcho(void)
|
static tic_t HU_TitlecardCEchoElapsed(const struct tcecho_state *state)
|
||||||
{
|
{
|
||||||
if (tcechotimer)
|
return max(gametic, state->start) - state->start;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void HU_DrawTitlecardCEcho(size_t num)
|
||||||
|
{
|
||||||
|
const struct tcecho_state *state = &g_tcecho[num];
|
||||||
|
|
||||||
|
tic_t elapsed = HU_TitlecardCEchoElapsed(state);
|
||||||
|
UINT8 viewnum = max(1, num) - 1;
|
||||||
|
boolean p4 = (num != 0 && r_splitscreen);
|
||||||
|
|
||||||
|
// If the splitscreens were somehow decreased in the
|
||||||
|
// middle of drawing this, don't draw it.
|
||||||
|
if (viewnum > r_splitscreen)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (elapsed < state->duration)
|
||||||
{
|
{
|
||||||
INT32 i = 0;
|
INT32 i = 0;
|
||||||
INT32 y = (BASEVIDHEIGHT/2)-16;
|
INT32 x = BASEVIDWIDTH/2;
|
||||||
|
INT32 y = BASEVIDHEIGHT/2;
|
||||||
INT32 pnumlines = 0;
|
INT32 pnumlines = 0;
|
||||||
INT32 timeroffset = 0;
|
INT32 timeroffset = 0;
|
||||||
|
|
||||||
|
|
@ -1842,11 +1866,28 @@ static void HU_DrawTitlecardCEcho(void)
|
||||||
char *echoptr;
|
char *echoptr;
|
||||||
char temp[1024];
|
char temp[1024];
|
||||||
|
|
||||||
for (i = 0; tcechotext[i] != '\0'; ++i)
|
for (i = 0; state->text[i] != '\0'; ++i)
|
||||||
if (tcechotext[i] == '\\')
|
if (state->text[i] == '\\')
|
||||||
pnumlines++;
|
pnumlines++;
|
||||||
|
|
||||||
y -= (pnumlines-1)*16;
|
if (p4)
|
||||||
|
{
|
||||||
|
if (r_splitscreen == 1) // 2P
|
||||||
|
{
|
||||||
|
y -= (1 - (viewnum * 2)) * (y / 2);
|
||||||
|
}
|
||||||
|
else // 3P / 4P
|
||||||
|
{
|
||||||
|
x -= (1 - ((viewnum % 2) * 2)) * (x / 2);
|
||||||
|
y -= (1 - ((viewnum / 2) * 2)) * (y / 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
y -= 11 + ((pnumlines-1) * 9);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
y -= 18 + ((pnumlines-1) * 16);
|
||||||
|
}
|
||||||
|
|
||||||
// Prevent crashing because I'm sick of this
|
// Prevent crashing because I'm sick of this
|
||||||
if (y < 0)
|
if (y < 0)
|
||||||
|
|
@ -1856,13 +1897,13 @@ static void HU_DrawTitlecardCEcho(void)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
strcpy(temp, tcechotext);
|
strcpy(temp, state->text);
|
||||||
echoptr = &temp[0];
|
echoptr = &temp[0];
|
||||||
|
|
||||||
while (*echoptr != '\0')
|
while (*echoptr != '\0')
|
||||||
{
|
{
|
||||||
INT32 w;
|
INT32 ofs;
|
||||||
INT32 timer = (INT32)(tcechotimer - timeroffset);
|
INT32 timer = (INT32)(elapsed - timeroffset);
|
||||||
|
|
||||||
if (timer <= 0)
|
if (timer <= 0)
|
||||||
return; // we don't care.
|
return; // we don't care.
|
||||||
|
|
@ -1874,10 +1915,10 @@ static void HU_DrawTitlecardCEcho(void)
|
||||||
|
|
||||||
*line = '\0';
|
*line = '\0';
|
||||||
|
|
||||||
w = V_TitleCardStringWidth(echoptr);
|
ofs = V_CenteredTitleCardStringOffset(echoptr, p4);
|
||||||
V_DrawTitleCardString(BASEVIDWIDTH/2 -w/2, y, echoptr, 0, false, timer, TICRATE*4);
|
V_DrawTitleCardString(x - ofs, y, echoptr, 0, false, timer, TICRATE*4, p4);
|
||||||
|
|
||||||
y += 32;
|
y += p4 ? 18 : 32;
|
||||||
|
|
||||||
// offset the timer for the next line.
|
// offset the timer for the next line.
|
||||||
timeroffset += strlen(echoptr);
|
timeroffset += strlen(echoptr);
|
||||||
|
|
@ -2038,8 +2079,22 @@ drawontop:
|
||||||
if (cechotimer)
|
if (cechotimer)
|
||||||
HU_DrawCEcho();
|
HU_DrawCEcho();
|
||||||
|
|
||||||
if (tcechotimer)
|
const struct tcecho_state *firststate = &g_tcecho[0];
|
||||||
HU_DrawTitlecardCEcho();
|
|
||||||
|
// Server messages overwrite player-specific messages
|
||||||
|
if (HU_TitlecardCEchoElapsed(firststate) < firststate->duration)
|
||||||
|
{
|
||||||
|
HU_DrawTitlecardCEcho(0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
|
||||||
|
for (i = 1; i < NUM_TCECHO_STATES; ++i)
|
||||||
|
{
|
||||||
|
HU_DrawTitlecardCEcho(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//======================================================================
|
//======================================================================
|
||||||
|
|
@ -2576,17 +2631,41 @@ void HU_DoCEcho(const char *msg)
|
||||||
// No need to bother clearing the buffer or anything.
|
// No need to bother clearing the buffer or anything.
|
||||||
void HU_ClearTitlecardCEcho(void)
|
void HU_ClearTitlecardCEcho(void)
|
||||||
{
|
{
|
||||||
tcechotimer = 0;
|
size_t i;
|
||||||
|
|
||||||
|
for (i = 0; i < NUM_TCECHO_STATES; ++i)
|
||||||
|
{
|
||||||
|
g_tcecho[i].duration = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Similar but for titlecard CEcho and also way less convoluted because I have no clue whatever the fuck they were trying above.
|
// Similar but for titlecard CEcho and also way less convoluted because I have no clue whatever the fuck they were trying above.
|
||||||
void HU_DoTitlecardCEcho(const char *msg)
|
void HU_DoTitlecardCEcho(player_t *player, const char *msg, boolean interrupt)
|
||||||
{
|
{
|
||||||
|
if (player && !P_IsDisplayPlayer(player))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tcecho_state *state = &g_tcecho[0];
|
||||||
|
|
||||||
|
if (player)
|
||||||
|
{
|
||||||
|
state = &g_tcecho[1 + G_PartyPosition(player - players)];
|
||||||
|
}
|
||||||
|
|
||||||
|
// If this message should not interrupt an existing
|
||||||
|
// message. Check if another message is already running.
|
||||||
|
if (!interrupt && HU_TitlecardCEchoElapsed(state) < state->duration)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
I_OutputMsg("%s\n", msg); // print to log
|
I_OutputMsg("%s\n", msg); // print to log
|
||||||
|
|
||||||
strncpy(tcechotext, msg, sizeof(tcechotext));
|
strncpy(state->text, msg, sizeof(state->text));
|
||||||
strncat(tcechotext, "\\", sizeof(tcechotext) - strlen(tcechotext) - 1);
|
strncat(state->text, "\\", sizeof(state->text) - strlen(state->text) - 1);
|
||||||
tcechotext[sizeof(tcechotext) - 1] = '\0';
|
state->text[sizeof(state->text) - 1] = '\0';
|
||||||
tcechotimer = 1;
|
state->start = gametic;
|
||||||
tcechoduration = TICRATE*6 + strlen(tcechotext);
|
state->duration = TICRATE*6 + strlen(state->text);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -77,6 +77,9 @@ enum
|
||||||
X (GTOL),
|
X (GTOL),
|
||||||
X (GTFN),
|
X (GTFN),
|
||||||
|
|
||||||
|
X (GTOL4),
|
||||||
|
X (GTFN4),
|
||||||
|
|
||||||
X (TALLNUM),
|
X (TALLNUM),
|
||||||
X (NIGHTSNUM),
|
X (NIGHTSNUM),
|
||||||
X (PINGNUM),
|
X (PINGNUM),
|
||||||
|
|
@ -163,7 +166,7 @@ void HU_SetCEchoFlags(INT32 flags);
|
||||||
void HU_DoCEcho(const char *msg);
|
void HU_DoCEcho(const char *msg);
|
||||||
|
|
||||||
// Titlecard CECHO shite
|
// Titlecard CECHO shite
|
||||||
void HU_DoTitlecardCEcho(const char *msg);
|
void HU_DoTitlecardCEcho(player_t *player, const char *msg, boolean interrupt);
|
||||||
void HU_ClearTitlecardCEcho(void);
|
void HU_ClearTitlecardCEcho(void);
|
||||||
|
|
||||||
void DoSayCommand(char *message, SINT8 target, UINT8 flags, UINT8 source);
|
void DoSayCommand(char *message, SINT8 target, UINT8 flags, UINT8 source);
|
||||||
|
|
|
||||||
|
|
@ -4332,6 +4332,9 @@ static void K_drawKartFinish(boolean finish)
|
||||||
|
|
||||||
if (finish)
|
if (finish)
|
||||||
{
|
{
|
||||||
|
if (gametyperules & GTR_SPECIALSTART)
|
||||||
|
return;
|
||||||
|
|
||||||
timer = stplyr->karthud[khud_finish];
|
timer = stplyr->karthud[khud_finish];
|
||||||
kptodraw = kp_racefinish;
|
kptodraw = kp_racefinish;
|
||||||
minsplitstationary = 2;
|
minsplitstationary = 2;
|
||||||
|
|
|
||||||
|
|
@ -94,6 +94,21 @@ gp_rank_e K_PodiumGrade(void)
|
||||||
return podiumData.grade;
|
return podiumData.grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*--------------------------------------------------
|
||||||
|
boolean K_PodiumHasEmerald(void)
|
||||||
|
|
||||||
|
See header file for description.
|
||||||
|
--------------------------------------------------*/
|
||||||
|
boolean K_PodiumHasEmerald(void)
|
||||||
|
{
|
||||||
|
if (K_PodiumSequence() == false)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return podiumData.rank.specialWon;
|
||||||
|
}
|
||||||
|
|
||||||
/*--------------------------------------------------
|
/*--------------------------------------------------
|
||||||
UINT8 K_GetPodiumPosition(player_t *player)
|
UINT8 K_GetPodiumPosition(player_t *player)
|
||||||
|
|
||||||
|
|
@ -284,6 +299,7 @@ boolean K_StartCeremony(void)
|
||||||
|
|
||||||
G_SetGametype(GT_RACE);
|
G_SetGametype(GT_RACE);
|
||||||
G_DoLoadLevelEx(false, GS_CEREMONY);
|
G_DoLoadLevelEx(false, GS_CEREMONY);
|
||||||
|
wipegamestate = GS_CEREMONY; // I don't know what else to do here
|
||||||
|
|
||||||
r_splitscreen = 0; // Only one screen for the ceremony
|
r_splitscreen = 0; // Only one screen for the ceremony
|
||||||
R_ExecuteSetViewSize();
|
R_ExecuteSetViewSize();
|
||||||
|
|
|
||||||
|
|
@ -69,6 +69,20 @@ boolean K_PodiumRanking(void);
|
||||||
gp_rank_e K_PodiumGrade(void);
|
gp_rank_e K_PodiumGrade(void);
|
||||||
|
|
||||||
|
|
||||||
|
/*--------------------------------------------------
|
||||||
|
boolean K_PodiumHasEmerald(void)
|
||||||
|
|
||||||
|
Returns whether the Emerald or Prize was collected.
|
||||||
|
|
||||||
|
Input Arguments:-
|
||||||
|
N/A
|
||||||
|
|
||||||
|
Return:-
|
||||||
|
true if the Emerald/Prize was collected during the GP, otherwise false.
|
||||||
|
--------------------------------------------------*/
|
||||||
|
boolean K_PodiumHasEmerald(void);
|
||||||
|
|
||||||
|
|
||||||
/*--------------------------------------------------
|
/*--------------------------------------------------
|
||||||
UINT8 K_GetPodiumPosition(player_t *player);
|
UINT8 K_GetPodiumPosition(player_t *player);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -3515,8 +3515,11 @@ static int lib_getTimeMicros(lua_State *L)
|
||||||
|
|
||||||
static int lib_startTitlecardCecho(lua_State *L)
|
static int lib_startTitlecardCecho(lua_State *L)
|
||||||
{
|
{
|
||||||
const char *str = luaL_checkstring(L, 1);
|
player_t *player = lua_isnil(L, 1) ? NULL : *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
|
||||||
HU_DoTitlecardCEcho(str);
|
const char *str = luaL_checkstring(L, 2);
|
||||||
|
boolean interrupt = lua_optboolean(L, 3);
|
||||||
|
|
||||||
|
HU_DoTitlecardCEcho(player, str, interrupt);
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -948,6 +948,7 @@ static int libd_drawTitleCardString(lua_State *L)
|
||||||
boolean rightalign = lua_optboolean(L, 5);
|
boolean rightalign = lua_optboolean(L, 5);
|
||||||
INT32 timer = luaL_optinteger(L, 6, 0);
|
INT32 timer = luaL_optinteger(L, 6, 0);
|
||||||
INT32 threshold = luaL_optinteger(L, 7, 0);
|
INT32 threshold = luaL_optinteger(L, 7, 0);
|
||||||
|
boolean p4 = lua_optboolean(L, 8);
|
||||||
huddrawlist_h list;
|
huddrawlist_h list;
|
||||||
|
|
||||||
flags &= ~V_PARAMMASK; // Don't let crashes happen.
|
flags &= ~V_PARAMMASK; // Don't let crashes happen.
|
||||||
|
|
@ -958,9 +959,9 @@ static int libd_drawTitleCardString(lua_State *L)
|
||||||
lua_pop(L, 1);
|
lua_pop(L, 1);
|
||||||
|
|
||||||
if (LUA_HUD_IsDrawListValid(list))
|
if (LUA_HUD_IsDrawListValid(list))
|
||||||
LUA_HUD_AddDrawTitleCardString(list, x, y, flags, str, rightalign, timer, threshold);
|
LUA_HUD_AddDrawTitleCardString(list, x, y, flags, str, rightalign, timer, threshold, p4);
|
||||||
else
|
else
|
||||||
V_DrawTitleCardString(x, y, str, flags, rightalign, timer, threshold);
|
V_DrawTitleCardString(x, y, str, flags, rightalign, timer, threshold, p4);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -989,9 +990,10 @@ static int libd_drawKartString(lua_State *L)
|
||||||
static int libd_titleCardStringWidth(lua_State *L)
|
static int libd_titleCardStringWidth(lua_State *L)
|
||||||
{
|
{
|
||||||
const char *str = luaL_checkstring(L, 1);
|
const char *str = luaL_checkstring(L, 1);
|
||||||
|
boolean p4 = lua_optboolean(L, 2);
|
||||||
HUDONLY
|
HUDONLY
|
||||||
|
|
||||||
lua_pushinteger(L, V_TitleCardStringWidth(str));
|
lua_pushinteger(L, V_TitleCardStringWidth(str, p4));
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -61,6 +61,7 @@ typedef struct drawitem_s {
|
||||||
INT32 timer;
|
INT32 timer;
|
||||||
INT32 threshold;
|
INT32 threshold;
|
||||||
boolean bossmode;
|
boolean bossmode;
|
||||||
|
boolean p4;
|
||||||
} drawitem_t;
|
} drawitem_t;
|
||||||
|
|
||||||
// The internal structure of a drawlist.
|
// The internal structure of a drawlist.
|
||||||
|
|
@ -358,7 +359,8 @@ void LUA_HUD_AddDrawTitleCardString(
|
||||||
const char *str,
|
const char *str,
|
||||||
boolean bossmode,
|
boolean bossmode,
|
||||||
INT32 timer,
|
INT32 timer,
|
||||||
INT32 threshold
|
INT32 threshold,
|
||||||
|
boolean p4
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
size_t i = AllocateDrawItem(list);
|
size_t i = AllocateDrawItem(list);
|
||||||
|
|
@ -371,6 +373,7 @@ void LUA_HUD_AddDrawTitleCardString(
|
||||||
item->bossmode = bossmode;
|
item->bossmode = bossmode;
|
||||||
item->timer = timer;
|
item->timer = timer;
|
||||||
item->threshold = threshold;
|
item->threshold = threshold;
|
||||||
|
item->p4 = p4;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LUA_HUD_AddDrawKartString(
|
void LUA_HUD_AddDrawKartString(
|
||||||
|
|
@ -465,7 +468,7 @@ void LUA_HUD_DrawList(huddrawlist_h list)
|
||||||
V_DrawFadeScreen(item->color, item->strength);
|
V_DrawFadeScreen(item->color, item->strength);
|
||||||
break;
|
break;
|
||||||
case DI_DrawTitleCardString:
|
case DI_DrawTitleCardString:
|
||||||
V_DrawTitleCardString(item->x, item->y, itemstr, item->flags, item->bossmode, item->timer, item->threshold);
|
V_DrawTitleCardString(item->x, item->y, itemstr, item->flags, item->bossmode, item->timer, item->threshold, item->p4);
|
||||||
break;
|
break;
|
||||||
case DI_DrawKartString:
|
case DI_DrawKartString:
|
||||||
V_DrawTimerString(item->x, item->y, item->flags, itemstr);
|
V_DrawTimerString(item->x, item->y, item->flags, itemstr);
|
||||||
|
|
|
||||||
|
|
@ -111,7 +111,8 @@ void LUA_HUD_AddDrawTitleCardString(
|
||||||
const char *str,
|
const char *str,
|
||||||
boolean bossmode,
|
boolean bossmode,
|
||||||
INT32 timer,
|
INT32 timer,
|
||||||
INT32 threshold
|
INT32 threshold,
|
||||||
|
boolean p4
|
||||||
);
|
);
|
||||||
void LUA_HUD_AddDrawKartString(
|
void LUA_HUD_AddDrawKartString(
|
||||||
huddrawlist_h list,
|
huddrawlist_h list,
|
||||||
|
|
|
||||||
|
|
@ -26,6 +26,7 @@
|
||||||
#include "../r_skins.h"
|
#include "../r_skins.h"
|
||||||
#include "../k_hitlag.h"
|
#include "../k_hitlag.h"
|
||||||
#include "../acs/interface.h"
|
#include "../acs/interface.h"
|
||||||
|
#include "../hu_stuff.h"
|
||||||
|
|
||||||
#define UFO_BASE_SPEED (42 * FRACUNIT) // UFO's slowest speed.
|
#define UFO_BASE_SPEED (42 * FRACUNIT) // UFO's slowest speed.
|
||||||
#define UFO_SPEEDUP (FRACUNIT >> 1) // Acceleration
|
#define UFO_SPEEDUP (FRACUNIT >> 1) // Acceleration
|
||||||
|
|
@ -453,6 +454,8 @@ static void UFOMove(mobj_t *ufo)
|
||||||
|
|
||||||
// Disable player
|
// Disable player
|
||||||
P_DoAllPlayersExit(PF_NOCONTEST, false);
|
P_DoAllPlayersExit(PF_NOCONTEST, false);
|
||||||
|
|
||||||
|
HU_DoTitlecardCEcho(NULL, "TOO LATE...", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pathfindsuccess == true)
|
if (pathfindsuccess == true)
|
||||||
|
|
|
||||||
|
|
@ -2069,6 +2069,11 @@ static boolean P_KillPlayer(player_t *player, mobj_t *inflictor, mobj_t *source,
|
||||||
#else
|
#else
|
||||||
P_DoPlayerExit(player, PF_NOCONTEST);
|
P_DoPlayerExit(player, PF_NOCONTEST);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
if (specialstageinfo.valid == true)
|
||||||
|
{
|
||||||
|
HU_DoTitlecardCEcho(player, "FALL OUT!", false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player->exiting)
|
if (player->exiting)
|
||||||
|
|
|
||||||
|
|
@ -8245,8 +8245,17 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gametyperules & GTR_SPECIALSTART)
|
if (K_PodiumHasEmerald())
|
||||||
{
|
{
|
||||||
|
// Special Stage out
|
||||||
|
if (ranspecialwipe != 2)
|
||||||
|
S_StartSound(NULL, sfx_s3k6a);
|
||||||
|
levelfadecol = 0;
|
||||||
|
wipetype = wipe_encore_towhite;
|
||||||
|
}
|
||||||
|
else if (gametyperules & GTR_SPECIALSTART)
|
||||||
|
{
|
||||||
|
// Special Stage in
|
||||||
if (ranspecialwipe != 2)
|
if (ranspecialwipe != 2)
|
||||||
S_StartSound(NULL, sfx_s3kaf);
|
S_StartSound(NULL, sfx_s3kaf);
|
||||||
levelfadecol = 0;
|
levelfadecol = 0;
|
||||||
|
|
@ -8254,6 +8263,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
|
||||||
}
|
}
|
||||||
else if (skipstats == 1)
|
else if (skipstats == 1)
|
||||||
{
|
{
|
||||||
|
// MapWarp
|
||||||
if (ranspecialwipe != 2)
|
if (ranspecialwipe != 2)
|
||||||
S_StartSound(NULL, sfx_s3k73);
|
S_StartSound(NULL, sfx_s3k73);
|
||||||
levelfadecol = 0;
|
levelfadecol = 0;
|
||||||
|
|
@ -8261,11 +8271,13 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
|
||||||
}
|
}
|
||||||
else if (encoremode)
|
else if (encoremode)
|
||||||
{
|
{
|
||||||
|
// Encore
|
||||||
levelfadecol = 0;
|
levelfadecol = 0;
|
||||||
wipetype = wipe_encore_towhite;
|
wipetype = wipe_encore_towhite;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
// Default
|
||||||
levelfadecol = 31;
|
levelfadecol = 31;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
12
src/p_spec.c
12
src/p_spec.c
|
|
@ -1987,7 +1987,15 @@ static void K_HandleLapIncrement(player_t *player)
|
||||||
|
|
||||||
player->starpostnum = 0;
|
player->starpostnum = 0;
|
||||||
|
|
||||||
if (P_IsDisplayPlayer(player))
|
if (gametyperules & GTR_SPECIALSTART)
|
||||||
|
{
|
||||||
|
if (player->laps > numlaps)
|
||||||
|
{
|
||||||
|
// Warp out
|
||||||
|
S_StartSound(NULL, sfx_s3kb3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (P_IsDisplayPlayer(player))
|
||||||
{
|
{
|
||||||
if (numlaps > 1 && player->laps == numlaps) // final lap
|
if (numlaps > 1 && player->laps == numlaps) // final lap
|
||||||
S_StartSound(NULL, sfx_s3k68);
|
S_StartSound(NULL, sfx_s3k68);
|
||||||
|
|
@ -2053,6 +2061,8 @@ static void K_HandleLapIncrement(player_t *player)
|
||||||
if (!(specialstageinfo.ufo == NULL || P_MobjWasRemoved(specialstageinfo.ufo)))
|
if (!(specialstageinfo.ufo == NULL || P_MobjWasRemoved(specialstageinfo.ufo)))
|
||||||
{
|
{
|
||||||
applyflags |= PF_NOCONTEST;
|
applyflags |= PF_NOCONTEST;
|
||||||
|
|
||||||
|
HU_DoTitlecardCEcho(player, "EMPTY\\HANDED?", false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
11
src/p_user.c
11
src/p_user.c
|
|
@ -1296,7 +1296,7 @@ void P_DoPlayerExit(player_t *player, pflags_t flags)
|
||||||
{
|
{
|
||||||
K_UpdateAllPlayerPositions();
|
K_UpdateAllPlayerPositions();
|
||||||
|
|
||||||
if (cv_kartvoices.value)
|
if (cv_kartvoices.value && !(gametyperules & GTR_SPECIALSTART))
|
||||||
{
|
{
|
||||||
if (P_IsDisplayPlayer(player))
|
if (P_IsDisplayPlayer(player))
|
||||||
{
|
{
|
||||||
|
|
@ -1326,7 +1326,9 @@ void P_DoPlayerExit(player_t *player, pflags_t flags)
|
||||||
G_BeginLevelExit();
|
G_BeginLevelExit();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (grandprixinfo.gp == true && player->bot == false && losing == false)
|
if (grandprixinfo.gp == true
|
||||||
|
&& (roundqueue.size && roundqueue.position < roundqueue.size) // Not the last map of GP
|
||||||
|
&& player->bot == false && losing == false)
|
||||||
{
|
{
|
||||||
const UINT8 lifethreshold = 20;
|
const UINT8 lifethreshold = 20;
|
||||||
|
|
||||||
|
|
@ -1407,6 +1409,11 @@ void P_DoAllPlayersExit(pflags_t flags, boolean trygivelife)
|
||||||
// You've already finished, don't play again
|
// You've already finished, don't play again
|
||||||
;
|
;
|
||||||
}
|
}
|
||||||
|
else if (gametyperules & GTR_SPECIALSTART)
|
||||||
|
{
|
||||||
|
// Warp out
|
||||||
|
S_StartSound(NULL, sfx_s3kb3);
|
||||||
|
}
|
||||||
else if (musiccountdown == 0)
|
else if (musiccountdown == 0)
|
||||||
{
|
{
|
||||||
// Other people finish
|
// Other people finish
|
||||||
|
|
|
||||||
|
|
@ -943,10 +943,10 @@ void ST_drawTitleCard(void)
|
||||||
// Everything else...
|
// Everything else...
|
||||||
if (bossinfo.enemyname)
|
if (bossinfo.enemyname)
|
||||||
{
|
{
|
||||||
bx = V_TitleCardStringWidth(bossinfo.enemyname);
|
bx = V_TitleCardStringWidth(bossinfo.enemyname, false);
|
||||||
|
|
||||||
// Name.
|
// Name.
|
||||||
V_DrawTitleCardString((BASEVIDWIDTH - bx)/2, 75, bossinfo.enemyname, 0, true, bossinfo.titleshow, lt_exitticker);
|
V_DrawTitleCardString((BASEVIDWIDTH - bx)/2, 75, bossinfo.enemyname, 0, true, bossinfo.titleshow, lt_exitticker, false);
|
||||||
|
|
||||||
// Under-bar.
|
// Under-bar.
|
||||||
{
|
{
|
||||||
|
|
@ -1067,10 +1067,10 @@ void ST_drawTitleCard(void)
|
||||||
V_DrawFixedPatch(eggx2*FRACUNIT, eggy2*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, tccirclebottom, NULL);
|
V_DrawFixedPatch(eggx2*FRACUNIT, eggy2*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, tccirclebottom, NULL);
|
||||||
|
|
||||||
// Now the level name.
|
// Now the level name.
|
||||||
V_DrawTitleCardString((actnum) ? 265 : 280, 60, lvlttl, V_SNAPTORIGHT, false, lt_ticker, TTANIMENDTHRESHOLD);
|
V_DrawTitleCardString((actnum) ? 265 : 280, 60, lvlttl, V_SNAPTORIGHT, false, lt_ticker, TTANIMENDTHRESHOLD, false);
|
||||||
|
|
||||||
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
||||||
V_DrawTitleCardString((actnum) ? 265 : 280, 60+32, strlen(zonttl) ? zonttl : "ZONE", V_SNAPTORIGHT, false, lt_ticker - strlen(lvlttl), TTANIMENDTHRESHOLD);
|
V_DrawTitleCardString((actnum) ? 265 : 280, 60+32, strlen(zonttl) ? zonttl : "ZONE", V_SNAPTORIGHT, false, lt_ticker - strlen(lvlttl), TTANIMENDTHRESHOLD, false);
|
||||||
|
|
||||||
// the act has a similar graphic animation, but we'll handle it here since it's only like 2 graphics lmfao.
|
// the act has a similar graphic animation, but we'll handle it here since it's only like 2 graphics lmfao.
|
||||||
if (actnum && actnum < 10)
|
if (actnum && actnum < 10)
|
||||||
|
|
|
||||||
165
src/v_video.cpp
165
src/v_video.cpp
|
|
@ -1852,50 +1852,155 @@ void V_DrawChatCharacter(INT32 x, INT32 y, INT32 c, boolean lowercase, UINT8 *co
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
// V_TitleCardStringWidth
|
template <bool Centered>
|
||||||
// Get the string's width using the titlecard font.
|
static INT32 Internal_TitleCardStringOffset(const char *str, boolean p4)
|
||||||
INT32 V_TitleCardStringWidth(const char *str)
|
|
||||||
{
|
{
|
||||||
|
int bg_font = GTOL_FONT;
|
||||||
|
int fg_font = GTFN_FONT;
|
||||||
|
|
||||||
|
if (p4)
|
||||||
|
{
|
||||||
|
bg_font = GTOL4_FONT;
|
||||||
|
fg_font = GTFN4_FONT;
|
||||||
|
}
|
||||||
|
|
||||||
INT32 xoffs = 0;
|
INT32 xoffs = 0;
|
||||||
const char *ch = str;
|
const char *ch = str;
|
||||||
char c;
|
char c;
|
||||||
patch_t *pp;
|
patch_t *pp;
|
||||||
|
|
||||||
for (;;ch++)
|
// Returns true if it reached the end, false if interrupted.
|
||||||
|
auto scan = [&](auto keep_going)
|
||||||
{
|
{
|
||||||
if (!*ch)
|
for (;;ch++)
|
||||||
break;
|
|
||||||
|
|
||||||
if (*ch == '\n')
|
|
||||||
{
|
{
|
||||||
xoffs = 0;
|
if (*ch == '\n')
|
||||||
continue;
|
{
|
||||||
|
xoffs = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!keep_going(*ch))
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
c = *ch;
|
||||||
|
c = toupper(c);
|
||||||
|
c -= LT_FONTSTART;
|
||||||
|
|
||||||
|
// check if character exists, if not, it's a space.
|
||||||
|
if (c < 0 || c >= LT_FONTSIZE || !fontv[bg_font].font[(INT32)c])
|
||||||
|
{
|
||||||
|
xoffs += p4 ? 5 : 10;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
pp = fontv[fg_font].font[(INT32)c];
|
||||||
|
|
||||||
|
xoffs += pp->width - (p4 ? 3 : 5);
|
||||||
}
|
}
|
||||||
|
|
||||||
c = *ch;
|
return true;
|
||||||
c = toupper(c);
|
};
|
||||||
c -= LT_FONTSTART;
|
|
||||||
|
|
||||||
// check if character exists, if not, it's a space.
|
do
|
||||||
if (c < 0 || c >= LT_FONTSIZE || !fontv[GTOL_FONT].font[(INT32)c])
|
{
|
||||||
|
// For the sake of centering, don't count spaces or
|
||||||
|
// punctuation at each end of a line.
|
||||||
|
// TODO: This should ideally be more sophisticated:
|
||||||
|
// - Check patch width directly for monospace or
|
||||||
|
// punctuation that isn't necessarily thin.
|
||||||
|
// - Apply to all centered string drawing.
|
||||||
|
if constexpr (Centered)
|
||||||
{
|
{
|
||||||
xoffs += 10;
|
// Count leading fluff
|
||||||
continue;
|
if (!scan([](int c) { return c && !isalnum(c); }))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!*ch)
|
||||||
|
{
|
||||||
|
// ALL fluff, so center it normally.
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// xoffs gets halved later, which centers the
|
||||||
|
// string. If we don't want leading fluff to push
|
||||||
|
// everything to the right, its full width needs
|
||||||
|
// to be subtracted, so it's doubled here to
|
||||||
|
// cancel out the division.
|
||||||
|
xoffs *= 2;
|
||||||
|
|
||||||
|
INT32 trim = -1;
|
||||||
|
|
||||||
|
bool reached_end = scan(
|
||||||
|
[&trim, &xoffs](int c)
|
||||||
|
{
|
||||||
|
if (isalnum(c))
|
||||||
|
{
|
||||||
|
trim = -1;
|
||||||
|
}
|
||||||
|
else if (trim < 0)
|
||||||
|
{
|
||||||
|
trim = xoffs;
|
||||||
|
}
|
||||||
|
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
// Discount trailing fluff
|
||||||
|
if (reached_end && trim >= 0)
|
||||||
|
{
|
||||||
|
xoffs = trim;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
scan([](int c) { return c; });
|
||||||
}
|
}
|
||||||
|
|
||||||
pp = fontv[GTFN_FONT].font[(INT32)c];
|
|
||||||
|
|
||||||
xoffs += pp->width-5;
|
|
||||||
}
|
}
|
||||||
|
while (*(ch++));
|
||||||
|
|
||||||
return xoffs;
|
if constexpr (Centered)
|
||||||
|
{
|
||||||
|
return xoffs / 2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return xoffs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// V_TitleCardStringWidth
|
||||||
|
// Get the string's width using the titlecard font.
|
||||||
|
INT32 V_TitleCardStringWidth(const char *str, boolean p4)
|
||||||
|
{
|
||||||
|
return Internal_TitleCardStringOffset<false>(str, p4);
|
||||||
|
}
|
||||||
|
|
||||||
|
// V_CenteredTitleCardStringOffset
|
||||||
|
// Subtract this offset from an X coordinate to center the string around that point.
|
||||||
|
INT32 V_CenteredTitleCardStringOffset(const char *str, boolean p4)
|
||||||
|
{
|
||||||
|
return Internal_TitleCardStringOffset<true>(str, p4);
|
||||||
}
|
}
|
||||||
|
|
||||||
// V_DrawTitleCardScreen.
|
// V_DrawTitleCardScreen.
|
||||||
// see v_video.h's prototype for more information.
|
// see v_video.h's prototype for more information.
|
||||||
//
|
//
|
||||||
void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boolean bossmode, INT32 timer, INT32 threshold)
|
void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boolean bossmode, INT32 timer, INT32 threshold, boolean p4)
|
||||||
{
|
{
|
||||||
|
int bg_font = GTOL_FONT;
|
||||||
|
int fg_font = GTFN_FONT;
|
||||||
|
|
||||||
|
if (p4)
|
||||||
|
{
|
||||||
|
bg_font = GTOL4_FONT;
|
||||||
|
fg_font = GTFN4_FONT;
|
||||||
|
}
|
||||||
|
|
||||||
INT32 xoffs = 0;
|
INT32 xoffs = 0;
|
||||||
INT32 yoffs = 0;
|
INT32 yoffs = 0;
|
||||||
|
|
@ -1916,7 +2021,7 @@ void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boole
|
||||||
x -= 2; // Account for patch width...
|
x -= 2; // Account for patch width...
|
||||||
|
|
||||||
if (flags & V_SNAPTORIGHT)
|
if (flags & V_SNAPTORIGHT)
|
||||||
x -= V_TitleCardStringWidth(str);
|
x -= V_TitleCardStringWidth(str, p4);
|
||||||
|
|
||||||
|
|
||||||
for (;;ch++, i++)
|
for (;;ch++, i++)
|
||||||
|
|
@ -1933,7 +2038,7 @@ void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boole
|
||||||
if (*ch == '\n')
|
if (*ch == '\n')
|
||||||
{
|
{
|
||||||
xoffs = x;
|
xoffs = x;
|
||||||
yoffs += 32;
|
yoffs += p4 ? 18 : 32;
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
@ -1944,14 +2049,14 @@ void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boole
|
||||||
c -= LT_FONTSTART;
|
c -= LT_FONTSTART;
|
||||||
|
|
||||||
// check if character exists, if not, it's a space.
|
// check if character exists, if not, it's a space.
|
||||||
if (c < 0 || c >= LT_FONTSIZE || !fontv[GTFN_FONT].font[(INT32)c])
|
if (c < 0 || c >= LT_FONTSIZE || !fontv[fg_font].font[(INT32)c])
|
||||||
{
|
{
|
||||||
xoffs += 10;
|
xoffs += p4 ? 5 : 10;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
ol = fontv[GTOL_FONT].font[(INT32)c];
|
ol = fontv[bg_font].font[(INT32)c];
|
||||||
pp = fontv[GTFN_FONT].font[(INT32)c];
|
pp = fontv[fg_font].font[(INT32)c];
|
||||||
|
|
||||||
if (bossmode)
|
if (bossmode)
|
||||||
{
|
{
|
||||||
|
|
@ -2004,7 +2109,7 @@ void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boole
|
||||||
V_DrawStretchyFixedPatch((x + xoffs)*FRACUNIT + offs, (y+yoffs)*FRACUNIT, abs(scalex), FRACUNIT, flags|flipflag, pp, NULL);
|
V_DrawStretchyFixedPatch((x + xoffs)*FRACUNIT + offs, (y+yoffs)*FRACUNIT, abs(scalex), FRACUNIT, flags|flipflag, pp, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
xoffs += pp->width -5;
|
xoffs += pp->width - (p4 ? 3 : 5);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -347,10 +347,13 @@ void V_DrawRightAlignedThinStringAtFixed(fixed_t x, fixed_t y, INT32 option, con
|
||||||
// threshold: when the letters start disappearing (leave to 0 to disable) (both are INT32 in case you supply negative values...)
|
// threshold: when the letters start disappearing (leave to 0 to disable) (both are INT32 in case you supply negative values...)
|
||||||
// NOTE: This function ignores most conventional string flags (V_RETURN8, V_FORCEUPPERCASE ...)
|
// NOTE: This function ignores most conventional string flags (V_RETURN8, V_FORCEUPPERCASE ...)
|
||||||
// NOTE: This font only works with uppercase letters.
|
// NOTE: This font only works with uppercase letters.
|
||||||
void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boolean bossmode, INT32 timer, INT32 threshold);
|
void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boolean bossmode, INT32 timer, INT32 threshold, boolean p4);
|
||||||
|
|
||||||
// returns thr width of a string drawn using the above function.
|
// returns thr width of a string drawn using the above function.
|
||||||
INT32 V_TitleCardStringWidth(const char *str);
|
INT32 V_TitleCardStringWidth(const char *str, boolean p4);
|
||||||
|
|
||||||
|
// offset that can be subtracted to center align.
|
||||||
|
INT32 V_CenteredTitleCardStringOffset(const char *str, boolean p4);
|
||||||
|
|
||||||
// Draw tall nums, used for menu, HUD, intermission
|
// Draw tall nums, used for menu, HUD, intermission
|
||||||
void V_DrawTallNum(INT32 x, INT32 y, INT32 flags, INT32 num);
|
void V_DrawTallNum(INT32 x, INT32 y, INT32 flags, INT32 num);
|
||||||
|
|
|
||||||
|
|
@ -1462,7 +1462,7 @@ void Y_IntermissionDrawer(void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
headerwidth = V_TitleCardStringWidth(data.headerstring);
|
headerwidth = V_TitleCardStringWidth(data.headerstring, false);
|
||||||
|
|
||||||
headerx = (BASEVIDWIDTH - headerwidth)/2;
|
headerx = (BASEVIDWIDTH - headerwidth)/2;
|
||||||
headery = 17;
|
headery = 17;
|
||||||
|
|
@ -1490,7 +1490,7 @@ void Y_IntermissionDrawer(void)
|
||||||
V_DrawMappedPatch(x + roundx, 39, 0, roundpatch, NULL);
|
V_DrawMappedPatch(x + roundx, 39, 0, roundpatch, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
V_DrawTitleCardString(x + headerx, headery, data.headerstring, 0, false, 0, 0);
|
V_DrawTitleCardString(x + headerx, headery, data.headerstring, 0, false, 0, 0, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns early if there's no players to draw
|
// Returns early if there's no players to draw
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue