Small buff

More bail time, more ringboost retention, more drops
This commit is contained in:
VelocitOni 2025-06-07 21:51:07 -04:00 committed by Ashnal
parent 254cb891c9
commit 1ef0cd03c6

View file

@ -45,9 +45,9 @@ Make sure this matches the actual number of states
#define PUNISHWINDOW (7*TICRATE/10)
#define BAIL_MAXCHARGE (84) // tics to bail when in painstate nad in air, on ground is half, if you touch this, also update Obj_BailChargeThink synced animation logic
#define BAIL_DROP (FRACUNIT/2)
#define BAIL_BOOST (40*FRACUNIT/100)
#define BAIL_DROPFREQUENCY (1)
#define BAIL_DROP (2*FRACUNIT/3)
#define BAIL_BOOST (80*FRACUNIT/100)
#define BAIL_DROPFREQUENCY (2)
#define BAILSTUN (TICRATE*10)
#define MAXCOMBOTHRUST (mapobjectscale*20)