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Reset gamemap when returning to menus
so that g_reloadingMap isn't true when picking the same map again from match race
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1 changed files with 1 additions and 0 deletions
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@ -1085,6 +1085,7 @@ void D_ClearState(void)
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nextmapoverride = 0;
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skipstats = 0;
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tutorialchallenge = TUTORIALSKIP_NONE;
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gamemap = 1;
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gameaction = ga_nothing;
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memset(displayplayers, 0, sizeof(displayplayers));
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