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Fix random #endif in seg_t
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1 changed files with 1 additions and 1 deletions
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@ -534,13 +534,13 @@ typedef struct seg_s
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r_lightlist_t *rlights;
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polyobj_t *polyseg;
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boolean dontrenderme;
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#endif
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// Fake contrast calculated on level load
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SINT8 lightOffset;
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#ifdef HWRENDER
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INT16 hwLightOffset;
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#endif
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boolean glseg;
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} seg_t;
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