Revert "Don't allow full-range drift solver for D0 players"

This reverts commit 00abdc4c66.
Wrong branch, MY BAD
This commit is contained in:
AJ Martinez 2024-03-13 00:19:19 -07:00
parent 00abdc4c66
commit 284af02d11

View file

@ -2298,7 +2298,7 @@ static void P_UpdatePlayerAngle(player_t *player)
// This is the hardest case for the turn solver, because your handling properties on
// client side are very different than your handling properties on server side—at least,
// until your drift status makes the full round-trip and is reflected in your gamestate.
if (player->drift && abs(player->drift) < 5 && player->cmd.latency)
if (player->drift && abs(player->drift) < 5)
{
steeringRight = KART_FULLTURN;
steeringLeft = -KART_FULLTURN;