Fix activating more than once

This commit is contained in:
Sally Coolatta 2023-09-26 11:40:29 -04:00
parent 1fd1cee2e4
commit 288110539a

View file

@ -206,7 +206,11 @@ struct BallSwitch_Ball : mobj_t
{
Push(inflictor, 64 << FRACBITS, 1 << FRACBITS);
K_SetHitLagForObjects(this, inflictor, source, 4, true);
DeferActivation(true, source);
if (Active() == false)
{
DeferActivation(true, source);
}
}
};