Merge branch 'responsive-flame-shield' into 'master'

Use sliptide super handling while flamedashing

Closes #1378

See merge request kart-krew-dev/ring-racers-internal!2572
This commit is contained in:
Oni VelocitOni 2025-05-24 20:01:32 +00:00
commit 299f577b68

View file

@ -11396,7 +11396,7 @@ INT16 K_GetKartTurnValue(const player_t *player, INT16 turnvalue)
// If you're sliptiding, don't interact with handling boosts.
// You need turning power proportional to your speed, no matter what!
fixed_t topspeed = K_GetKartSpeed(player, false, false);
if (K_Sliptiding(player))
if (K_Sliptiding(player) || player->flamedash)
{
fixed_t sliptide_handle;