mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-10 16:52:16 +00:00
190% -> 160% Bailboost
Nerf to boost speed
This commit is contained in:
parent
e7690ef6e3
commit
2e343fdaed
1 changed files with 1 additions and 1 deletions
|
|
@ -46,7 +46,7 @@ Make sure this matches the actual number of states
|
|||
|
||||
#define BAIL_MAXCHARGE (84) // tics to bail when in painstate nad in air, on ground is half, if you touch this, also update Obj_BailChargeThink synced animation logic
|
||||
#define BAIL_DROP (3*FRACUNIT/2) // How many rings it has to drop before stun starts
|
||||
#define BAIL_BOOST (19*FRACUNIT/10) // How fast bail itself is
|
||||
#define BAIL_BOOST (8*FRACUNIT/5) // How fast bail itself is
|
||||
#define BAIL_CREDIT_DEBTRINGS (true)
|
||||
#define BAIL_DROPFREQUENCY (1) // How quickly the rings spill out
|
||||
#define BAILSTUN (TICRATE*6) // The fixed length of stun after baildrop is over
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue