Top-end difficulty 1.0->1.05

This commit is contained in:
AJ Martinez 2024-03-02 00:21:02 -07:00
parent 1ccd24c280
commit 36c2f19bc4

View file

@ -581,7 +581,7 @@ fixed_t K_BotRubberband(const player_t *player)
const fixed_t rubberBase = Easing_OutSine(
difficultyEase,
FRACUNIT * 65 / 100,
FRACUNIT * 10 / 10
FRACUNIT * 105 / 100
);
// +/- x0.25