Sounds for big blue boost and bullet clip bouncing

This commit is contained in:
James R 2020-07-19 21:49:23 -07:00
parent b23581ac38
commit 37aedad288
2 changed files with 5 additions and 0 deletions

View file

@ -6432,6 +6432,8 @@ static void K_KartDrift(player_t *player, boolean onground)
overlay->color = SKINCOLOR_SAPPHIRE;
overlay->fuse = 32;
S_StartSound(player->mo, sfx_kc5b);
}
else if (player->kartstuff[k_driftcharge] >= dsthree)
{

View file

@ -2461,7 +2461,10 @@ static boolean P_ZMovement(mobj_t *mo)
{
mom.z = -mom.z/2;
if (abs(mom.z) > 4 * mo->scale / 3)
{
K_SpawnDriftBoostClipSpark(mo);
S_StartSound(mo, sfx_tink);
}
else
mo->flags2 ^= MF2_DONTDRAW;
}