mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'slow-startup' into 'master'
Optimize PNG detection and generate blendtables on parallel thread See merge request KartKrew/Kart!498
This commit is contained in:
commit
3ca0dc376d
7 changed files with 59 additions and 36 deletions
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@ -1417,6 +1417,9 @@ void D_SRB2Main(void)
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// setup loading screen
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SCR_Startup();
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// Do this in background; lots of number crunching
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R_InitTranslucencyTables();
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CON_SetLoadingProgress(LOADED_ISTARTUPGRAPHICS);
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CONS_Printf("HU_Init()...\n");
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40
src/r_draw.c
40
src/r_draw.c
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@ -26,6 +26,7 @@
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#include "z_zone.h"
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#include "console.h" // Until buffering gets finished
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#include "k_color.h" // SRB2kart
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#include "i_threads.h"
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#ifdef HWRENDER
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#include "hardware/hw_main.h"
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@ -192,6 +193,29 @@ CV_PossibleValue_t Followercolor_cons_t[MAXSKINCOLORS+3]; // +3 to account for "
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#define TRANSTAB_AMTMUL10 (255.0f / 10.0f)
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static void R_AllocateBlendTables(void)
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{
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INT32 i;
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for (i = 0; i < NUMBLENDMAPS; i++)
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{
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if (i == blendtab_modulate)
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continue;
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blendtables[i] = Z_MallocAlign((NUMTRANSTABLES + 1) * 0x10000, PU_STATIC, NULL, 16);
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}
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// Modulation blending only requires a single table
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blendtables[blendtab_modulate] = Z_MallocAlign(0x10000, PU_STATIC, NULL, 16);
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}
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#ifdef HAVE_THREADS
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static void R_GenerateBlendTables_Thread(void *userdata)
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{
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(void)userdata;
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R_GenerateBlendTables();
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}
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#endif
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/** \brief Initializes the translucency tables used by the Software renderer.
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*/
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void R_InitTranslucencyTables(void)
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@ -212,20 +236,20 @@ void R_InitTranslucencyTables(void)
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W_ReadLump(W_GetNumForName("TRANS80"), transtables+0x70000);
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W_ReadLump(W_GetNumForName("TRANS90"), transtables+0x80000);
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R_AllocateBlendTables();
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#ifdef HAVE_THREADS
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I_spawn_thread("blend-tables",
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R_GenerateBlendTables_Thread, NULL);
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#else
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R_GenerateBlendTables();
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#endif
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}
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void R_GenerateBlendTables(void)
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{
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INT32 i;
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for (i = 0; i < NUMBLENDMAPS; i++)
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{
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if (i == blendtab_modulate)
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continue;
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blendtables[i] = Z_MallocAlign((NUMTRANSTABLES + 1) * 0x10000, PU_STATIC, NULL, 16);
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}
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for (i = 0; i <= 9; i++)
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{
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const size_t offs = (0x10000 * i);
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@ -236,8 +260,6 @@ void R_GenerateBlendTables(void)
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R_GenerateTranslucencyTable(blendtables[blendtab_reversesubtract] + offs, AST_REVERSESUBTRACT, alpha);
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}
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// Modulation blending only requires a single table
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blendtables[blendtab_modulate] = Z_MallocAlign(0x10000, PU_STATIC, NULL, 16);
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R_GenerateTranslucencyTable(blendtables[blendtab_modulate], AST_MODULATE, 0);
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}
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@ -1137,7 +1137,7 @@ void R_Init(void)
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R_InitLightTables();
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//I_OutputMsg("\nR_InitTranslucencyTables\n");
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R_InitTranslucencyTables();
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//R_InitTranslucencyTables();
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R_InitDrawNodes();
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@ -105,6 +105,7 @@ typedef struct
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} spriteinfo_t;
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// Portable Network Graphics
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#define PNG_HEADER_SIZE (8)
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boolean Picture_IsLumpPNG(const UINT8 *d, size_t s);
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#define Picture_ThrowPNGError(lumpname, wadfilename) I_Error("W_Wad: Lump \"%s\" in file \"%s\" is a .png - please convert to either Doom or Flat (raw) image format.", lumpname, wadfilename); // Fears Of LJ Sonic
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@ -725,6 +725,7 @@ Rloadflats (INT32 i, INT32 w)
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UINT16 texstart, texend;
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texture_t *texture;
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texpatch_t *patch;
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UINT8 header[PNG_HEADER_SIZE];
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// Yes
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if (wadfiles[w]->type == RET_PK3)
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@ -743,7 +744,6 @@ Rloadflats (INT32 i, INT32 w)
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// Work through each lump between the markers in the WAD.
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for (j = 0; j < (texend - texstart); j++)
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{
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UINT8 *flatlump;
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UINT16 wadnum = (UINT16)w;
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lumpnum_t lumpnum = texstart + j;
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size_t lumplength;
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@ -755,7 +755,7 @@ Rloadflats (INT32 i, INT32 w)
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continue; // If it is then SKIP IT
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}
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flatlump = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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W_ReadLumpHeaderPwad(wadnum, lumpnum, header, sizeof header, 0);
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lumplength = W_LumpLengthPwad(wadnum, lumpnum);
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switch (lumplength)
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@ -790,12 +790,14 @@ Rloadflats (INT32 i, INT32 w)
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M_Memcpy(texture->name, W_CheckNameForNumPwad(wadnum, lumpnum), sizeof(texture->name));
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#ifndef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)flatlump, lumplength))
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if (Picture_IsLumpPNG(header, lumplength))
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{
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UINT8 *flatlump = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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INT32 width, height;
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Picture_PNGDimensions((UINT8 *)flatlump, &width, &height, NULL, NULL, lumplength);
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texture->width = (INT16)width;
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texture->height = (INT16)height;
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Z_Free(flatlump);
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}
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else
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#endif
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@ -814,8 +816,6 @@ Rloadflats (INT32 i, INT32 w)
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patch->lump = texstart + j;
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patch->flip = 0;
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Z_Free(flatlump);
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texturewidth[i] = texture->width;
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textureheight[i] = texture->height << FRACBITS;
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i++;
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@ -835,8 +835,8 @@ Rloadtextures (INT32 i, INT32 w)
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UINT16 j;
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UINT16 texstart, texend, texturesLumpPos;
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texture_t *texture;
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softwarepatch_t *patchlump;
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texpatch_t *patch;
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softwarepatch_t patchlump;
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// Get the lump numbers for the markers in the WAD, if they exist.
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if (wadfiles[w]->type == RET_PK3)
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@ -876,7 +876,7 @@ Rloadtextures (INT32 i, INT32 w)
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continue; // If it is then SKIP IT
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}
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patchlump = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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W_ReadLumpHeaderPwad(wadnum, lumpnum, &patchlump, PNG_HEADER_SIZE, 0);
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#ifndef NO_PNG_LUMPS
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lumplength = W_LumpLengthPwad(wadnum, lumpnum);
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#endif
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@ -888,18 +888,20 @@ Rloadtextures (INT32 i, INT32 w)
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M_Memcpy(texture->name, W_CheckNameForNumPwad(wadnum, lumpnum), sizeof(texture->name));
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#ifndef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)patchlump, lumplength))
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if (Picture_IsLumpPNG((UINT8 *)&patchlump, lumplength))
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{
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UINT8 *png = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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INT32 width, height;
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Picture_PNGDimensions((UINT8 *)patchlump, &width, &height, NULL, NULL, lumplength);
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Picture_PNGDimensions(png, &width, &height, NULL, NULL, lumplength);
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texture->width = (INT16)width;
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texture->height = (INT16)height;
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Z_Free(png);
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}
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else
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#endif
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{
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texture->width = SHORT(patchlump->width);
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texture->height = SHORT(patchlump->height);
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texture->width = SHORT(patchlump.width);
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texture->height = SHORT(patchlump.height);
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}
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texture->type = TEXTURETYPE_SINGLEPATCH;
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@ -915,8 +917,6 @@ Rloadtextures (INT32 i, INT32 w)
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patch->lump = texstart + j;
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patch->flip = 0;
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Z_Free(patchlump);
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texturewidth[i] = texture->width;
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textureheight[i] = texture->height << FRACBITS;
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i++;
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@ -286,17 +286,19 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
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#ifndef NO_PNG_LUMPS
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{
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softwarepatch_t *png = W_CacheLumpNumPwad(wadnum, l, PU_STATIC);
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UINT8 header[PNG_HEADER_SIZE];
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size_t len = W_LumpLengthPwad(wadnum, l);
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if (Picture_IsLumpPNG((UINT8 *)png, len))
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W_ReadLumpHeaderPwad(wadnum, l, header, sizeof header, 0);
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if (Picture_IsLumpPNG(header, len))
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{
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UINT8 *png = W_CacheLumpNumPwad(wadnum, l, PU_STATIC);
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Picture_PNGDimensions((UINT8 *)png, &width, &height, &topoffset, &leftoffset, len);
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isPNG = true;
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}
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Z_Free(png);
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}
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}
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if (!isPNG)
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#endif
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13
src/w_wad.c
13
src/w_wad.c
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@ -1480,10 +1480,10 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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int zErr; // Helper var.
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z_stream strm;
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unsigned long rawSize = l->disksize;
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unsigned long decSize = l->size;
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unsigned long decSize = size;
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rawData = Z_Malloc(rawSize, PU_STATIC, NULL);
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decData = Z_Malloc(decSize, PU_STATIC, NULL);
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decData = dest;
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if (fread(rawData, 1, rawSize, handle) < rawSize)
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I_Error("wad %d, lump %d: cannot read compressed data", wad, lump);
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@ -1501,12 +1501,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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zErr = inflateInit2(&strm, -15);
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if (zErr == Z_OK)
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{
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zErr = inflate(&strm, Z_FINISH);
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if (zErr == Z_STREAM_END)
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{
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M_Memcpy(dest, decData, size);
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}
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else
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zErr = inflate(&strm, Z_SYNC_FLUSH);
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if (zErr != Z_OK && zErr != Z_STREAM_END)
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{
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size = 0;
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zerr(zErr);
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@ -1520,7 +1516,6 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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}
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Z_Free(rawData);
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Z_Free(decData);
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#ifdef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)dest, size))
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